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[–] Gravspeed [S] 0 points 5 points (+5|-0) ago 

yes, this is a repost, but it's been a while. shout out to /u/BentAxel who i saved this from.

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[–] freedumbz 0 points 4 points (+4|-0) ago 

"In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived and who didn't."

"Do not attend a gunfight with a handgun, the caliber of which does not start with a '.4.' "

Pick one

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[–] Gravspeed [S] 0 points 2 points (+2|-0) ago 

they hate us for our freedumbz...

hehe.

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[–] Dkeere 0 points 2 points (+2|-0) ago 

I hate shit like this. Close enough is good enough for fire and maneuver.

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[–] Gravspeed [S] 0 points 0 points (+0|-0) ago 

rule 9. Accuracy is relative: most combat shooting is more dependent on "pucker factor" than the inherent accuracy of the weapon.

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[–] Dkeere 0 points 2 points (+2|-0) ago 

"Only hits count. Close doesn't count. The only thing worse than a miss is a slow miss."

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[–] Melissus 0 points 1 points (+1|-0) ago 

When everything goes according to plan, you are about to be ambushed

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[–] Chimaira92 0 points 1 points (+1|-0) ago  (edited ago)

Yehp, pretty much summed up my average playthrough on Rust.

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[–] bernitdown 0 points 1 points (+1|-0) ago 

.38 special isn't good enough for a gunfight? k.

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[–] Gravspeed [S] 0 points 1 points (+1|-0) ago 

yea, i didn't make it up, i just liked it.

i would rather have a .40, but i wouldn't not bring a .38

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[–] RustyEquipment 0 points 0 points (+0|-0) ago 

the faster you finish the fight the less you get shot lol. cant... really argue that.... but... i ... want too...?

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[–] Diggernicks 1 points -1 points (+0|-1) ago 

Gb2/k

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[–] Gravspeed [S] 0 points 0 points (+0|-0) ago 

?