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In my opinion, this doesn't mean that it can't be called "3D". It looks 3D and it has apparent depth - just like any other "3D" game.
While it doesn't use 3D rendering techniques compared to modern games, it is still valid to call it "3D" since it is visually 3D.
I believe Quake is a true 3D renderer. It would run on Doom era hardware (486s) albeit marginally. So saying the hardware wasn't capable is a lie
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[–] smeezekitty ago
In my opinion, this doesn't mean that it can't be called "3D". It looks 3D and it has apparent depth - just like any other "3D" game. While it doesn't use 3D rendering techniques compared to modern games, it is still valid to call it "3D" since it is visually 3D.
I believe Quake is a true 3D renderer. It would run on Doom era hardware (486s) albeit marginally. So saying the hardware wasn't capable is a lie
[–] CarpetDime 0 points 1 point 1 point (+1|-0) ago
Totally agree. Every single 3d game is drawing a 2d grid of pixels, it's all an illusion even today.