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It's actually pretty common for properly random images to look 'clumpy' like that, so much so that quite a lot of effort in video games which use procedural content goes into tweaking the distribution of 'random' data so it has the right degree of uniformity.
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[–] tame 0 points 2 points 2 points (+2|-0) ago
It's actually pretty common for properly random images to look 'clumpy' like that, so much so that quite a lot of effort in video games which use procedural content goes into tweaking the distribution of 'random' data so it has the right degree of uniformity.
[–] littul_kitton 0 points 1 point 1 point (+1|-0) ago
Printing too. If you want to represent gray using tiny black dots, you have to avoid unsightly clumping.