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It depends on the game, if it's a rogue like then the market is pretty open to the idea already. If it's a side on platformer you might haveto put some effort into the juice to stand out. If it's a top down brawler you'll find some buyers but the market is pretty thin even if it isn't saturated. Strategy games haven't had 2d pixel art games in a long time with a lot of them spending big budgets on realistic graphics, that said the market here, while likely small, is entirely unstaturated.
If you're making a UI driven game then pixel art works really well, especially on mobile platforms, in fac a lot of the most popular mobile games use pixels styles even when they use 3d models. It's a pretty interesting trend and as much as the mobile market is massively oversaturated you'll still find some lovers of pixel art games in there, enough to put some budget into a larger game? Perhaps not, but the market is still growing so who knows.
Consoles wise you'll find a limited audience despite the lucrative aspects of the platform, with larger and larger tvs and the fact that people sit further from them you'll struggle to make pixel art work without massive effort and expenditure. It just isn't a very friendly platform for the style unless you're silling to invest the development to make it look nice and discerable at large resolutions.
The Wii U is a very good platform for pixel art and I'd encourage any developers or artists to try out a small release on there, it's only just starting to get heavily saturated and the higher energy market makes it easy to stand out and make some solid sales.
At the end of the day though the platforms of choice for pixel art games will always be mobile and PC, people sit close to them where pixel art looks best with minimum input on the developers part although you'll have to pick your game genre and task your aestetic properly to make it stand out. In such saturated markets you'll face a lot of competition from indies and AA and even some AAA companies in both pixel art styles and from similar "retro" looking art styles.
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[–] Ulluses ago
It depends on the game, if it's a rogue like then the market is pretty open to the idea already. If it's a side on platformer you might haveto put some effort into the juice to stand out. If it's a top down brawler you'll find some buyers but the market is pretty thin even if it isn't saturated. Strategy games haven't had 2d pixel art games in a long time with a lot of them spending big budgets on realistic graphics, that said the market here, while likely small, is entirely unstaturated.
If you're making a UI driven game then pixel art works really well, especially on mobile platforms, in fac a lot of the most popular mobile games use pixels styles even when they use 3d models. It's a pretty interesting trend and as much as the mobile market is massively oversaturated you'll still find some lovers of pixel art games in there, enough to put some budget into a larger game? Perhaps not, but the market is still growing so who knows.
Consoles wise you'll find a limited audience despite the lucrative aspects of the platform, with larger and larger tvs and the fact that people sit further from them you'll struggle to make pixel art work without massive effort and expenditure. It just isn't a very friendly platform for the style unless you're silling to invest the development to make it look nice and discerable at large resolutions.
The Wii U is a very good platform for pixel art and I'd encourage any developers or artists to try out a small release on there, it's only just starting to get heavily saturated and the higher energy market makes it easy to stand out and make some solid sales.
At the end of the day though the platforms of choice for pixel art games will always be mobile and PC, people sit close to them where pixel art looks best with minimum input on the developers part although you'll have to pick your game genre and task your aestetic properly to make it stand out. In such saturated markets you'll face a lot of competition from indies and AA and even some AAA companies in both pixel art styles and from similar "retro" looking art styles.