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Interest in HTC Vive surges as VR developers reveal they prefer it to Oculus Rift | PCGamesN
'Game developers making VR titles are showing a preference for Valve and HTC’s Vive headset over the Oculus Rift, according to the Game Developers Conference (GDC) 2017 survey. '
'When asked which VR/AR platforms were of most interest to them as developers, 45 percent said HTC Vive, 30 percent said Oculus Rift, and 29 percent said PlayStation VR. Microsoft’s upcoming HoloLens came fourth with 24 percent of respondents. '
'Of those, “33 percent of respondents said their next project would be a platform-exclusive VR/AR game for HTC Vive, making it the most popular VR system for exclusives. '
'On every category - games in development, future platform of choice, general interest and platform exclusives - the Vive was in the lead. '
'Check our list of the best VR games on PC.Among the survey respondents who are making VR games, “24 percent are currently making games on HTC and Valve’s Vive headset, 23 percent are supporting Oculus Rift, and 13 percent are supporting Sony’s PlayStation VR,” according to the findings. '
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'Game developers making VR titles are showing a preference for Valve and HTC’s Vive headset over the Oculus Rift, according to the Game Developers Conference (GDC) 2017 survey. '
'When asked which VR/AR platforms were of most interest to them as developers, 45 percent said HTC Vive, 30 percent said Oculus Rift, and 29 percent said PlayStation VR. Microsoft’s upcoming HoloLens came fourth with 24 percent of respondents. '
'Of those, “33 percent of respondents said their next project would be a platform-exclusive VR/AR game for HTC Vive, making it the most popular VR system for exclusives. '
'On every category - games in development, future platform of choice, general interest and platform exclusives - the Vive was in the lead. '
'Check our list of the best VR games on PC.Among the survey respondents who are making VR games, “24 percent are currently making games on HTC and Valve’s Vive headset, 23 percent are supporting Oculus Rift, and 13 percent are supporting Sony’s PlayStation VR,” according to the findings. '
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