"A few weeks back there was a post on the MMORPG subreddit from a dude who said he actually regretted not playing MMOs more. Specifically, /u/againstperfection said he’d quit MMOs in high school and spent those years working on his real life instead. But now, even as a successful adult, he feels regret because he actually loved his experience and identity as an MMO gamer and has considered picking it back up. There’s a lot to unpack in the discussion, but his sentence “at times like these I truly feel like I’ve gained the world but lost my soul” sums it up."
I have been fortunate to have experienced some great MMORPGs when they actually had in-depth content, solid player economies (no mxt) and tight communities. I'm currently playing ESO, but I often wonder how it would be if it had more of the old school mmo components. Sadly, I find newer MMORPGs much shallower and cash grabby
SWG pre-NGE is still my all time favorite MMORPG experience. I have never enjoyed a game community so much and made RL friends through the game. The crafting and player economy has no match to any other game I have tried.