Luke Stephens: "Video game design has changed a lot in the last decade or so. We’ve gone from small, linear games leading the industry to larger, more grandiose adventure based titles with massive open worlds. Players expect more now, larger maps, more mechanics, less loading, better visuals, half decent animations, quality voice acting, and even ethical marketing practices. In all seriousness though, games are more demanding than ever and the industry is larger than it has ever been. This is great, but it has come with some downsides."