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[–] antisocialist 0 points 4 points (+4|-0) ago 

Console makers killed themselves because they ignored why they were successful in the past. Microsoft didn't pay attention to the 360s success because of HDMI and flat screens, people were paying $799 for a 360 Elite when it came out. $799! Sony PS3 had the same shit but with less graphical power with the only selling point of having Blu-Ray and they still sold those for $500-800 on launch despite not having the same quality control Microsoft did. Yet the Xbox 360 sold 84 million units worldwide at a higher price point than the Xbox One did! Embarrassingly though both Microsoft and Sony have barely sold 55 million between the two all while trying to hit a $300 price point. Hmmm. Maybe they fucked the dog on this one not realizing that gamer's were more than willing to invest $1000 for a quality unit and had moved on from 720P screens on to 4K TVs and 144hz gaming panels. Something the Xbox One and PS4 were incapable of running! Like why would anyone in there right fucking mind waste their time on a under-powered console when you can get a proper gaming rig with a capable Nvidia card to handle the higher framerates and resolutions gamer's have been demanding. No one wants to play a flat FOV 720P game on a shitty console anymore! Especially when they're making people pay a monthly fee just to have the privilege of unlocking software features of the games they already paid for.

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[–] rwbj 0 points 1 points (+1|-0) ago 

I think it's all about the games.

I had a 360 and about a zillion games, but by the end of the generation I was getting pretty sick of it. Not because I was tired of gaming but because every single game that was coming out was a first person shooter/action, or a third person shooter/action. And generally a very dumbed down one at that. Add in an all-games-must-cost-$60 and DLC that really is starting to become this on top of doubling to tripling the cost of games and I had 0 interest in picking up a PS4/XBone after having had picked up a console every single gen going back to the NES!

Fallout 4 is really maybe the clearest example of this. Bethesda is controlled by a corporation run by people who are in it exclusively for the money. They see Fallout 3 did okay, but Call of Duty did absurdly well. So why not try to make Fallout like Call of Duty? It makes perfect sense if you know nothing about games, but from the perspective of a gamer it's complete shit. And everything has been going this direction on consoles since the latter half of last gen. Essentially I think consoles are being killed by the fact that the gatekeepers of the industry, the publishers, are run exclusively by business/marketing types rather than by people with any affection for gaming.

I strongly believe that the best way to 'really' make a profit is to make a good product and then let the market take care of itself. But that runs directly contrary to the marketing and business types in charge of so much of our economy today who think the goal is to adapt a product to the market. So the (second to tetris) best selling game of all time now is Minecraft. This game would never, not in a million years, have been able to be created by a business person, "So.. uhh.. it's digital legoes.. where you do.. uhh.. nothing? Are you fucking serious? No guns? No drama? No heroes? Get out of here and stop wasting my time." But it's an amazing game from a gamer's perspective. This search for artisanship has been lost in a blind pursuit of money on consoles. And it feels that way.

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[–] piratse 0 points 0 points (+0|-0) ago 

They didn't lose millions because of what tv it can run on/graphics output. Look at fucking Nintendo. The people who make the decision based on that are the minority and likely play on PC. The sales are dropping because PC is picking up, mobile is still coming strong, and no one wants to pay for a $400 game machine, $60 game plus expansion packs, a new version every year, and online monthly subscription. There are too many options and game makers fucked the industry with boring games, the same game over and over and over and over.

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[–] voteforfreedom 0 points 3 points (+3|-0) ago 

and it will never change

Nobody wants to have 3 fucking systems to play 3 fucking games you can only find on one platform

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[–] GreatDrok 0 points 2 points (+2|-0) ago 

Read the comments. This article is very biased as it is ignoring physical disc sales for consoles and is including free to play games on the PC platform.

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[–] rwbj 0 points 2 points (+2|-0) ago 

It does include disc based sales. You can download the entire report for free here. Or just start to ballpark the figures. Last year didn't have many very well received console releases. The biggest one was probably Uncharted 4 which was the fastest selling PS4 game of all time. It sold 2.7 million in its first week which is where most games on consoles will move the vast majority of their units. That's 2.7 * 60 = $162 million revenue which we can maybe bump up to $250million lifetime for one of the 'biggest' releases. On top of the list for highest revenue generation were GTA 5 from 2014, and Black Ops 3 from 2015.

On the PC side I don't see any reason you wouldn't want to include free to play games. Furthermore, I'm curious how they're measuring Steam's sales figures. Consoles are hit driven which is a bit easier to measure. PCs on the other hand see their revenue with a billion sales of smaller titles and those smaller titles' sales figures are never publicly released.

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[–] GreatDrok 0 points 1 points (+1|-0) ago 

This statement from the page you link to says the $6.6B was for digital downloads on consoles:

"Consumers increasingly download games directly to their consoles, spending $6.6 billion in 2016. The move improves margins across the board, and allows publishers to generate revenue through the sales of add-on content, expansion packs, and micro-transactions."

That clearly doesn't include disc based media. Now I don't want to give them all my info to get the PDF even if it is free so if the document itself contradicts their statement about the $6.6B being from digital downloads then I'm happy to be corrected but based on what they've said it would appear not.

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[–] piratse 0 points 1 points (+1|-0) ago 

DOTA is free to play and one of the biggest and most profitable games around. Free to play doesn't matter because people spend money in the game.

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[–] GreatDrok 0 points 0 points (+0|-0) ago 

Not disagreeing that F2P games are profitable, just that the numbers in this article are flawed and biased. Personally, I have all platforms and use them as I please. There's too much stuff that isn't on PC for me to focus just on that platform. I wouldn't want to miss the likes of The Last of Us or Red Dead Redemption.

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[–] Philosopher_King 0 points 0 points (+0|-0) ago 

Yeah, PC is nowhere near console sales. This report is severely biased.