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[–] Gigan 0 points 13 points (+13|-0) ago 

At that point it's not funding it's just revenue.

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[–] TheKillerRabbit [S] 2 points 3 points (+5|-2) ago 

If this game turns out the way they say, they deserve every cent.

We should be rewarding actual good games instead of throwing money away at shit preorders.

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[–] SkepticalMartian 0 points 10 points (+10|-0) ago  (edited ago)

...but preordering is exactly what backers did when they initially funded the game. It's a bit strange that you'd make the distinction.

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[–] insensitive 1 points 2 points (+3|-1) ago 

Has this game really not even been released yet? I built my first gaming pc while working a co-op just under 2 years ago, with the intention of playing this. Hell one of the other guys already pledged money to it.

I got preoccupied and it slipped my mind, if it truly isn't out yet, it's beyond my interest at this point.

Fine line devs have to walk, being expeditious delivery and optimal gameplay.

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[–] mleczko 0 points 0 points (+0|-0) ago 

A revenue that is about to reach it's peak and dry out, and the game is nowhere near ready. What happens then?

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[–] R0ot 0 points 0 points (+0|-0) ago 

People have been saying that since November 2013 when it was like 30 million.

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[–] Zen-Zinxe 1 points 10 points (+11|-1) ago 

God I hope this game doesn't turn out shit. It would be one of the few games that isn't just a sequel or fucking trash rehash like battlefront.

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[–] TheKillerRabbit [S] 0 points 3 points (+3|-0) ago 

Well at least they're talking about the features they're including instead of the features they left off(like space battles).

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[–] GrifTheYellowGuy 0 points 2 points (+2|-0) ago 

Sure, the features they're "including." Eventually. Maybe. If they don't run out of money first. Which they very well might.

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[–] ArchmageMordenkainen 2 points 8 points (+10|-2) ago 

And over a million citizens. This game is one of the only reasons I don't loathe crowdfunding.

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[–] Tuxis 1 points 6 points (+7|-1) ago 

Minecraft =D

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[–] SuperConductiveRabbi 0 points 6 points (+6|-0) ago  (edited ago)

What did crowdfunding do for Minecraft, the game? After just a few tens of thousands Notch was already reimbursed for his time and had achieved his goal of being compensated for developing a game. One could argue that the runaway crowdfunding success actually stifled Minecraft development, for Notch never turned it into its original vision, but instead started enjoying his newfound celebrity, taking numerous vacations, and hiring developers that didn't work on Minecraft. The game then went through a protracted period of the developer not wanting others to work on his baby, but also not being willing to potentially interfere with its success by making drastic changes. It took two years or more before he handed it off, and by then development had crawled to a relative standstill.

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[–] NedTaggart 0 points 3 points (+3|-0) ago 

I'm genuinely curious as to what they use to define "citizen".

Is that a million people that have purchased a ship/donated, or does that include people who have created a login with RSI so they could try to figure out what the game is supposed to be about.

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[–] ExpertShitposter 0 points 0 points (+0|-0) ago 

I'd say its the second, because the first would imply the average person paid 100$ for this pre-order and that's would mean that people are crazy.............................................oh shit.

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[–] ArsCortica 0 points 2 points (+2|-0) ago 

I still remain wary of this. If it turns out to be a good game, then alright, but I cringe at the thought of people who spend hundreds if not thousands of dollars on ships and other in-game stuff before they can effectively use, and without any form of guarantee that they will be able to (or get their cash back if things don't work out as planned).

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[–] ArchmageMordenkainen 0 points 1 points (+1|-0) ago 

Most people see Roberts himself as the guarantee. He's put out good games in the past, and this project is something he's wanted to do for a long time. That's not a guarantee by any means, but it's more than you get with most other projects.

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[–] ArsCortica 0 points 1 points (+1|-0) ago 

He's put out good games in the past, and this project is something he's wanted to do for a long time.

COUGH Tim Schafer COUGH

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[–] Fyrix 0 points 0 points (+0|-0) ago 

True, but the cheapest package is still pretty reasonable ($45). There's no reason to spend a bunch on ships today unless you want to support development or the company itself. Some people have disposable income, you know.

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[–] Vansen 0 points 0 points (+0|-0) ago 

This is me. Just reading some of the stuff that each stretch goal tier is adding shows they're gonna be in for a wild ride adding it all. I'm just not sure if the game will actually live, or if it will just be alpha forever. I'm not saying the game's a bad idea, and I haven't personally played what little has actually been released, so I can't really comment there either.

But I do wanna mention FTL: Faster Than Light, another crowdfunded game. Admittedly, the scope was significantly smaller compared to the behemoth that Star Citizen is. But FTL's Kickstarter, which asked for $10k, ended up getting $200k. Now, the game was basically finished at the time of the Kickstarter (probably a large reason why it was so successful in the Kickstarter campaign). IIRC, the devs needed the money for their own living expenses after quitting both their jobs to pursue FTL (of which their own funds were dwindling), along with officially setting up their company and paying the sound designer. However, what I'm trying to get at is they didn't make any "outlandish" promises - they just turned up, showed what they have - not only a proof of concept but a working demo to showcase it - and shipped their project, which currently has just under 30k positive reviews on Steam alone (also available on GOG and a direct download on Humble Store). As the money suddenly started to roll in, it didn't go to their head. They didn't suddenly start to say 'Hey guys, another 5k and we'll add this is!', 'Wow, we reached our goal - but you know we can do better!' - just a quick 'Wow, funded in one day. You're all amazing. Now we're going to bed, see you in a few hours.'

The difference in my mind between Star Citizen and FTL, is that with the many, many, many stretch goals that Star Citizen has, it's intention was never to be a game funded solely on whatever it's initial budget was (Kickstarter says 500k but they did it on their own website as well). I mean, if you fund enough, you can get a T-shirt and a copy of the 'Making Of Star Citizen'. Surely, surely, this is shit that would should be done after the campaign?

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[–] Fyrix 0 points 0 points (+0|-0) ago 

Apples and oranges, man.

It's definitely an ambitious project, and there is definitely a chance of failure. Star Citizen was a glimmer in Chris Roberts's eye when the Kickstarter opened up, but the funding is there to make a far bigger and far better game, why wouldn't they seize the opportunity? A successful Star Citizen at this point would be way more impressive than FTL's success. FTL is great, but it's an indie game made by a small team. Star Citizen is shooting for AAA-grade quality and scale with no publisher; fully crowd-funded. This has never been pulled off properly, and therein lies the risk.

I was willing to buy in to the basic package because I love space sims and I think this one has a chance, but I'd completely understand if someone else wasn't.

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[–] Jasoman 0 points 2 points (+2|-0) ago 

Is there a story yet?

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[–] SkepticalMartian 0 points 2 points (+2|-0) ago 

No. That comes with squadron 42 which isn't done yet.

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[–] Jasoman 0 points 0 points (+0|-0) ago  (edited ago)

yet we yell at EA for Battlefront

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[–] Donbuster 6 points 2 points (+8|-6) ago 

All for a sham. Seriously, look at some of the interviews with former star citizen devs- They were working more on marketing materials than on the actual game...

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[–] Wavecutter 4 points 0 points (+4|-4) ago 

Go back to bed Derek.

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[–] Shorts3600 2 points -1 points (+1|-2) ago 

" Elite Dangerous create DLC that allows you to land on planets and drive on the surface"

"AAAAND Star Citizen is gone"