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[–] tomlinas 1 point 6 points 7 points (+7|-1) ago
Pretty much every "pixel art" game in my opinion. Maybe it's because I grew up in the era of "that's the best we could do," but I really hate this art style. I like a lot of the games themselves, they tend to have extra solid gameplay -- but the art just feels bleh to me.
[–] Frankensauce 0 points 3 points 3 points (+3|-0) ago
I watched a video about 8 bit and 16 bit games and there's actually a surprising amount of skill that goes into making pixel art images (not sprites but backgrounds, loading images etc, sprites are way different). Nowadays you dint have the system limitations of, say a Famicom, so you can make pixel art that looks 16 or 8 bit but in reality it isn't due to the coloration. If I have time I'll link the video it was a fascinating watch.
[–] profanion [S] 0 points 1 point 1 point (+1|-0) ago
I think I found something worse. In flash games (especially older ones), there are often Earnest Evans-style graphics which often look ugly plus they somehow many collision detection much worse.
[–] TheKillerRabbit ago
I kinda think that it helps emphasize the gameplay if the gameplay part is good since I'm not too focused on the graphics.
[–] didntsayeeeee 0 points 1 point 1 point (+1|-0) ago
I dunno, the overly pixelated art dealio just makes me focus more on it.
There's a fine middle ground where the art is not a distraction from the gameplay either by its beauty or its self-aware crumminess.