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[–] BLUFALCON78 0 points 50 points (+50|-0) ago 

Goat Simulator

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[–] VillaLopez 0 points 5 points (+5|-0) ago  (edited ago)

This is one of my daughters favourite games. We even got the expansion.

GoatZ. Oh yeah baby.

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[–] Fambida 0 points 3 points (+3|-0) ago 

Weren't the expansions free and automagically applied anyway? It's been a while since I fired up GS, but I recall the MMO bit and zombie bit were free.

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[–] SquarebobSpongebutt 0 points 3 points (+3|-0) ago 

And now I gotta go play it for a bit.

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[–] justcause ago 

Just got it on sale and am bored within a few hours. PAIN on PS3 was more fun, but probably because it was also much more inappropriate. I could only imagine the flak Sony would get for releasing that today. Pretty much includes every stereotype out there (although they throw in white rappers too, so I guess that evens the field).

[–] [deleted] 0 points 24 points (+24|-0) ago 

[Deleted]

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[–] Hyper_threaded 0 points 8 points (+8|-0) ago  (edited ago)

I did have some good times with friends though. Wii Bowling became more and more difficult with every single frame.. 4 friends playing? You're lucky to complete a game..

Gutter ball or any non mark frame = You take a shot

Spare = You pick one person to take a shot

Strike = Everybody but you takes a sot

Ah.. those were fun times though.

Games that were only games based on their "Novelty"? I would say any game that was spun out of another franchise that took place in a different realm of media altogether. Who Framed Roger Rabbit (S/NES(Can't recal), because it was based on a movie. The same for Goonies. And so any more. If you take away the pre-popularity and many games wouldn't stand on their own. Also, any games that are online based on television, movies and media.

I think games like "Zoop" (Creative though it was) Bubble Pop(like-games), and other puzzle buildup/popaway/move-down/new row type of games all rode a novelty wave of Tetris. Tetris was a novelty game in its own right, in so much as it was one of the first widely (commercially) popular "casual gamer" games. By that I mean, No storyline, nobody to save, no bad guys/enemies. It was wildly addicting. As a pioneer though, it created its own novelty market.

Edit: The more I consider it. There are many games that do not fit my above. If I had first been introduced to.. Say, "TNMT" as a video game. I would have gotten into that. It certainly helped that I grew up with the cartoons at the same time (I didn't become aware of the comics until much later). Many X-Men games could have stood on their own lorals

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[–] 123_456 0 points 1 point (+1|-0) ago 

A lot of people I hear are sick of motion controls, but I like them. I hope Nintendo releases a new console, and it has virtual reality with motion controls.

I can see it.

One person can use a VR helmet, and motion controls, the second player uses a TV with motion controls or a traditional controller.

[–] [deleted] 0 points 1 point (+1|-0) ago 

[Deleted]

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[–] kyprioth 1 point 14 points (+15|-1) ago 

Minecraft. It literally only does one thing.

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[–] phenomenaldouche 0 points 12 points (+12|-0) ago 

Except that the one thing offers endless possibilities, because open-ended building let's the player make it up as it goes.

If it's a gimmick, I think it's a pretty great one.

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[–] kyprioth 1 point 0 points (+1|-1) ago 

Yeah, this is true. Like Portal, it's not a bad thing. I still hope it goes away though.

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[–] ArsCortica 1 point 8 points (+9|-1) ago 

My thought as well. It becomes even more apparent when you consider how many people played it in its earliest days when the game was extremely barebones.

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[–] FinalRemix 1 point 4 points (+5|-1) ago 

As an early alpha player, I think it was a superior product before they added the endgame boss and then all the extra unecessary shit. Redstone blocks, the Nether for quick (and dangerous) travel, and a grappling hook (mod). That's it, the rest of it was a badass comfortable exploration / land exploitation game. Then, the devs started listening to the idiots in the forums, and kept adding crap and bloat.

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[–] CarlosShyamalan 1 point 1 point (+2|-1) ago 

Minecraft, like most of the late Bethesda games, is really just a platform for mods. If there hadnt been the base for mod creating the hype would have died way way sooner. On its own it was a mediocre to good game, still promising maybe a few hundred hours of gameplay on average, but only the ability to make mods took it above and beyond most other games to date.

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[–] 123_456 1 point 0 points (+1|-1) ago  (edited ago)

Minecraft is basically just Lego. Also, the main idea was taken from Infiniminer. I feel sorry for that guy. He could've become a billionaire if he just had the confidence to pursue his video game. This always happens to people. They lack confidence and then don't succeed. But this is why I don't like that cunt Notch. He didn't even give any money or thanks to the guy who basically laid the foundation for Minecraft. And he really did lay the foundation. Notch took his code without permission.

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[–] Hamderella 5 points 12 points (+17|-5) ago 

Portal. Bring on the downgoats

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[–] Laserchalk 0 points 37 points (+37|-0) ago 

That's not a novelty. It is an extremely good game mechanic

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[–] Big_Bonered 2 points 10 points (+12|-2) ago 

Well yes, but that game mechanic was novel.

This post semantically satiated the word novel for me.

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[–] VillaLopez 5 points 1 point (+6|-5) ago 

I hated that game. I just find it boring and tedious.

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[–] Fambida 0 points 7 points (+7|-0) ago 

Nah, no downgoat here. It's a damn fun game IMO, but novelty was a big part of the appeal. Now Portal 2 I consider a much more solid game with a lot more non-novelty appeal.

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[–] profanion [S] 0 points 7 points (+7|-0) ago 

Gish. A physics-based platformer. While the concept has potential, it behaves like Qwop for many.

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[–] CANCEL-CAT-FACTS 0 points 6 points (+6|-0) ago 

Tokyo Jungle -- play as a wild animal running through the streets of post-apocalyptic Tokyo, fighting, mating and on the run from predators.

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[–] Turnip_Time 0 points 6 points (+6|-0) ago 

I think that one was more a case of great ideas with poor execution.

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[–] sctoor 0 points 6 points (+6|-0) ago 

goat simulator

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[–] Chingasa 0 points 5 points (+5|-0) ago 

It's an old game, but I think Monster Rancher for Ps1 was pretty gimmicky. The "put in your other ps games to get a new type of monster" was fucking amazing, but the game play and your monsters life span only being slightly longer than it takes to make them powerful made for a lackluster actual experience.

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[–] Turnip_Time 0 points 3 points (+3|-0) ago 

Monster Rancher Battle Card 2 was fucking dope though.

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