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[–] ChillyHellion [S] 0 points 3 points (+3|-0) ago  (edited ago)

I don't know what number I was expecting, but 75% is pretty significant. I don't mind having hard data even when it backs up a common assumption.

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[–] SkepticalMartian 0 points 1 point (+1|-0) ago  (edited ago)

We pretty much know the gamer demographic in general skews male. Like so many things, men and women are often predisposed to different activities. Whether this is a product of nature or nurture is anyone's guess, but the only thing these particular articles seem to service is the SJW agenda. How often do you hear about the gender disparity of nurses, child care workers, or makeup artists? How about loggers, firefighters, or shoreworkers? I'm willing to bet the answer is never - because it simply doesn't matter.

If you want to be a gamer, the only hard requirement is that you like playing games. If you want to be an ESports fan, the only hard requirement is that you like esports. There is no real barrier to entry. Those that want to do this sort of thing will. Regardless of their gender.

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[–] ChillyHellion [S] ago 

That's true, but take mobile gaming into consideration and those numbers almost flip. Esports being a spectator sport could be anyone's call, and drastically lowers the barrier to entry over someone who would otherwise have to sink money into a gaming rig to participate. To me this news is expected not because less women play games but because less women watch sports as well.

And as far as gender gaps go, I'm not interested in the politics, just the data. What I'll be most interested in is if these numbers level out any. esports is only just becoming mainstream, so we could be seeing early adopters that aren't going to represent the demographic when it settles. Mobile gaming is casual, but it hit mainstream hard. Much more than serious gaming. I'm curious how far to either side esports will fall.