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[–] Enigmius1 1 point 0 points (+1|-1) ago  (edited ago)

Would it be the same rant if it was a collector's edition version of the game that came with concept art book, e-book with additional story, extra mission and 4 days of pre-launch access? Because companies have been doing that kind of thing for quite some time now. Bonuses for pre-orders is nothing new. Gamers getting up in arms over it is starting to become a thing , but these are the same kinds of consumers who pompously label themselves "loyal customers" right before they make an aggressive plea for why they should get deep discounts and freebies because they spent money that one time 3 years ago.

Everybody wants something for nothing and if they can't get that, they at least don't want to see their neighbor get a little something more for a little something more. The price on MGSV's microtransactions was kind of shocking to me but again,, that's an evolved response to consumers who play F2P games and can come up with some almost believable excuses for why "reciprocity" isn't a concept that applies to them.

People like to make a big deal out of a simple decision. Do you want the extras? If so, are you willing to pay the price in faith and/or dollars to get them? If so, then pay the price and enjoy the extras. If not, then go without. Complaining that devs are letting people get extra by pre-ordering or paying more is the embodiment of the entitled attitude. If you want something, be prepared to pay for it. That's what "loyal customers" do. And if you don't trust the developer to deliver a suitable product, why are you worried about extras to begin with?