Welcome to Gaming! Come chat with us in the GoatChat network (desktop users click here). We also have an Official Steam Group.
All sub rules are defined in detail here and open for feedback
-
Submissions must be related to gaming.
-
Titles must be clear and reflect content of the submission. Include game titles where necessary.
-
No Clickbait (defined).
-
No links to illegal torrents or other illegal downloads/content.
-
No link posts to merchandise and/or unrelated products (exceptions).
-
Mark all spoilers with: [](#s "Text goes here")
-
Mark all NSFW posts appropriately.
-
Submissions reposted within 6 months will be removed.
Content creators, please read our community Content Creator Guidelines
What you're encouraged to post:
Games! We should talk about games more than anything! New releases, old favorites, Speed Runs, Let's Play's, development news, what we love, what we hate and so on and so forth.
Try to post things that create discussion. We want people to feel engaged and feel their voices are heard, rather than to be a place of disposable content.
If you're not sure, ask!
If you wish to, you can archive your posts here.
Check out v/gaming's megathread of gaming-related subverses
view the rest of the comments →
[–] Namrok ago
Oh man. If only I didn't already own most of those games.
Of the ones I've played, I think Endless Space is probably the best. Combat is a teensy bit weak, but it's a really solid 4X game, and it feels a bit more streamlined than others, which I appreciated. It still has depth though.
Fallen Enchantress I tried to get into, but it was just so thoroughly mediocre I wasn't feeling it.
Stanley Parable is another one of those walking simulator game remixe critiques. But it's much more intelligible, and comes from a place of deeply loving games, rather than a bunch of gender studies nonsense. Zero politics to be found.
Space Engineers I haven't played in a really long time. But if you want Minecraft in space, and you want blocks to be incredibly diverse and mechanical, this is for you. One of the things that always bothered me about Minecraft was that nothing I built could ever do anything. It got better when they introduced pistons, redstone and other things. But the diversity of mechanical blocks in Space Engineers is truly staggering. The only thing I didn't like about it was that it really didn't have a survival mode to speak of. Maybe that's changed, but from what I've read it hasn't much.