[–] matatogel 0 points 0 points (+0|-0) ago 

thanks for sharing..

[–] Todorka_Marisa 0 points 0 points (+0|-0) ago 

Won't read the article. Because to make a rogue like all you need is this: http://www.roguebasin.com/index.php?title=How_to_Write_a_Roguelike_in_15_Steps .And to make a good roguelike all you need is practing good game design :) Good luck programmers

[–] theoldones 0 points 1 points (+1|-0) ago 

short rule for building procedural generation: divide by tile, change said tile at will and/or random