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[–] BaaruRaimu 0 points 4 points (+4|-0) ago 

Metal Fatigue. It came out towards the end of the RTS golden age, so it had all the standard 3D RTS things down pat, but it also brought to the table some really cool ideas like a 3-layered map - orbit, surface and underground - with each layer having its own unique playstyle and alien installations/artefacts to explore/recover so you could build cooler robots. Oh yeah, did I mention the main fighting units of the game were giant fucking robots? Also, the robots were pretty customisable: you could give them massive circular saws for hands, or laser swords, gatling cannons, homing missile launchers, and all the other kinds of things you'd expect giant fucking robots to have, like jetpacks, sonars (for spying on the enemy's underground movements), etc.

During combat, your robots could lose limbs and knock the limbs off of enemy robots, then - if you liked the look of them - steal their limbs and use them yourself. Flying robots could also move between the surface and orbit layers, so you could send in reinforcements in just about the coolest way possible by having a squadron of massive robots FLY DOWN FROM SPACE TO CRUSH YOUR ENEMIES! Or, you could be a sneaky bugger and have a bunch of tanks come up from underground for a surprise attack.

If you've never played it and you like oldschool RTSs, you'd be crazy not to try it out (if you can find it). Sadly, it never got a sequel - it must not have sold so well, for whatever reasons - and it's not likely it will in the foreseeable future, with the RTS genre apparently dead (though hopefully not buried).

(PS: If you want to be pedantic about it, they were piloted mechs, not robots, but whatever you call them, they were cool as fuck.)

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[–] Namrok ago 

Oh man, I remember that game! It was extremely novel. But I also remember it being kinda slow and plodding. But I loved it to death when it first came out.

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[–] BaaruRaimu ago 

Yeah, it was very slow-paced. I always preferred them that way as a kid, though, since I enjoyed the building up my own base/army much more than actually fighting. Damn it Jim, I'm a lover, not a fighter.