You are viewing a single comment's thread.

view the rest of the comments →

[–] whatisbestinlife 0 points 21 points (+21|-0) ago 

thats the thing. the games are not getting any better. they might be looking prettier but the mechanics or gameplay always seem to suffer in trade. games with no or partial destructive enviroments piss me off the most. its 2018

[–] The-Dude-Abides 0 points 10 points (+10|-0) ago 

Last game I REALLY enjoyed was The Witcher 3: Wild Hunt. Was a very good RPG with a fairly decent storyline.

[–] StagOfMull 0 points 3 points (+3|-0) ago 

Check out kingdom come. Historical fiction RPG that centers around real events

[–] whatisbestinlife 1 points 0 points (+1|-1) ago 

i have no patience for solo campaigns. i need to play online against humans. but it feels like we are back to 1999. I know what people want because it is what i want. is there a job out there for me in the video game realm?

[–] Cat-hax 0 points 3 points (+3|-0) ago 

More and more games just hold you're hand too.

[–] BirthTheGirth 0 points 0 points (+0|-0) ago 

In real life war... if I fire a rocket at a wall the wall should be gone. As much as Battlefield is more realistic than COD. Make it real life in acuality!

[–] BandBang 0 points 0 points (+0|-0) ago 

red faction was like that

[–] Der_Untergang 0 points 0 points (+0|-0) ago  (edited ago)

correct me if I'm wrong, but there's two reasons for that ( I DON'T CODE PLZ BE NICE )

1) particle physics are pretty taxing on hardware

2) these coders probably aren't very good at math and therefore fail at using math to figure out physics.

[–] i_scream_trucks 1 points -1 points (+0|-1) ago  (edited ago)

Thats what drove me up the wall with Doom 3 - Especially as i had just played through F3AR at the time which was utterly fucking epic i mean that fucking game creeped the shit out of me like doom 3 should have and on top of that there is something inherently unsatisfying about launching a rocket at someone indoors, missing, hitting a desk, and still finding a fucking clipboard mouse pencils and completely untouched computer moniter.

Fear was just as much fun to backtrack through the level destroying every fucking thing you can as it was to play forwards.

This is compared to 1996, playing doom 2, and one particular part of one level had you walking through an outdoor raised area and then into an open... frame thing, to go into a small room that was well lit up... until you picked up the key that was in it. CLUNK snort snort, snort snort i turn around and get a very decent jump scare as one of the first properly resolveable shadows that i remember seeing in a game showing me 3 imps coming around the corner.

Anyhow... later that night. Im half asleep with bedroom light off, didnt notice my dad come up the hallway. CLICK nothing but shadow in doorway. Another doom based jumpscare about 6 hours after i stopped playing it.... wasnt that scary a game but it was about as immersive as you got back then.

[–] BandBang 0 points 0 points (+0|-0) ago 

the doom remake from a couple years ago, the single player is awesome in it

arcade mode rocks