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[–] Damnpasswords 0 points 8 points (+8|-0) ago 

Animatronics and old chewed up cpr dummies are horror incarnate

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[–] OneTrueCube 0 points 6 points (+6|-0) ago 

I need me a good old fashioned Lovecraftian horror game. Make the player experience hallucinations or put them in a non Euclidean palace to explore. Force the player to seek out the horror for themselves rather than popping it in your face every few minutes. Five nights is a stressful game, not a scary one.

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[–] Wahaha 0 points 4 points (+4|-0) ago  (edited ago)

Only Lovecraftian horror game I know is called Eternal Darkness. I really like it, but it isn't all that scary. The game has a mechanic to make the character hallucinate and those include stuff that break the 4th wall. It starts cute with blood dripping from the walls and then suddenly the game tells you you cannot save anymore because the memory card is corrupted. There's various way the game tries to get into your head that way. Recommended experience, but it only triggers the cool stuff if your sanity meter is low.

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[–] Laurentius_the_pyro 0 points 2 points (+2|-0) ago 

I heard a lot of people talking about the game called Scorn supposedly being like this but from what I saw of it, it seemed more like a survival horror game crossed with DOOM; most of the enemies I saw in the gameplay trailer were more creepy in the "kiiiiiilllll meeeeeee" kind of way, though there was some weird light creature thing that disoriented you when you looked at it.

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[–] Fagtardicus 0 points 1 points (+1|-0) ago 

Agony is the horror one, scorn just seems to be weird for the sake of weirdness.

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[–] OneTrueCube 0 points 0 points (+0|-0) ago 

I watched some trailers and it looks like it was designed by HR Geiger. Cool concept but it does sorta seem like a DOOM clone.

I think that they could do a lot with Lovecraftian ideas in a game. I imagine they could produce visual bugs in graphics engines to create the illusion of 4d creatures. Jazzpunk did some neat things with textures being visible only from certain angles.

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[–] Etheral 0 points 1 points (+1|-0) ago 

Play Amnesia. It is the closest game to Lovecraftian horror that I found. Only play at night with the lights off. They say to wear headphones, but I didn't. It is balanced. Horror with minor "jump scares." I almost guarantee it will make you panic in some sections without jump scares. And it is cheap now.

To put it in perspective, when my brother and I watched "A Nightmare on Elm Street" back when we were kids, we mocked most of it. The bed scene was the only thing that actually got me.

Also, for movies, watch John Carpenter's version of The Thing. If you are an old fuck, you probably already saw it. But if not, what a truly awesome horror movie.

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[–] OneTrueCube 0 points 1 points (+1|-0) ago 

Was a big fan of The Dark Descent , managed to beat it with a few friends spectating for moral support. Machine for Pigs was a cool concept but I didn't get as scared really.

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[–] Laurentius_the_pyro 0 points 1 points (+1|-0) ago 

Imagine if antechamber was a horror game...

That's really scratch my Lovecraft itch.

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[–] OneTrueCube 0 points 1 points (+1|-0) ago 

I have heard many good things about Antechamber. maybe I'll pick it up when it goes on sale next.

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[–] GutterTrash 0 points 5 points (+5|-0) ago 

The biggest factor is meme potential. The more fertile the content the more it can get reposted with little to no decay. This is what brought games like minecraft into the forefront of gaming despite it having zero marketing during its infancy.

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[–] killer7 [S] 0 points 1 points (+1|-0) ago 

Also, theory potential.

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[–] Etheral 0 points 0 points (+0|-0) ago 

Minecraft was advanced legos in a digital venue. Allowing creativity with abstraction is generally a winner. The problem is coming up with the creativity to allow that creativity.

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[–] ReadyPlayer2 1 points 5 points (+6|-1) ago 

I agree with lots of things in this

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[–] Moatman 0 points 7 points (+7|-0) ago 

^ Top tier comment right here folks.

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[–] Etheral 0 points 1 points (+1|-0) ago 

I was going to say something pithy to get one of those epic reddit sub-threads going, like repeat what you said, except point at your comment. Then I imagine that others will post the same thing pointing at my comment while I am showered with orangers. It was heart breaking (that's a new phrase to say that always works in generating sweet, sweet karma) when I realized my dreams will be heart broken by you vile Nazis.

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[–] AzazelForPresident 0 points 2 points (+2|-0) ago 

doki doki is fun though. I played it without any warning about it other than "For the love of god, dont read anything, dont watch anything, don't you DARE look anything up, just fucking play this game."

Probably one of the best experiences Ive had with horror games. Also, if you don't link anime to horror, you are new to anime. Even fucking dragonball has some real heavy shit sometimes lol.

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[–] Ocelot 0 points 0 points (+0|-0) ago 

Yeah the Japanese love them some horror.

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[–] Saufsoldat 0 points 1 points (+1|-0) ago 

Doki Doki Literature Club is an absolutely amazing game and does not fit into this at all.

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[–] Camulos 0 points 1 points (+1|-0) ago 

I prefer psychological horror like the old Silent Hill games before the series shit the bed. It's hard to find that kinda stuff these days. In fact, anybody know of any good psychological horror games recently?

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[–] Fagtardicus 0 points 0 points (+0|-0) ago  (edited ago)

silent hill shit the bed horrorwise five minutes into the second one(havent yet played the first) it has a great beginning but once you get the shitty first weapon of your first playthrough of your first game the "horror" evaporates like a fart cloud.

im pretty sure a good horror game either forces you to play it without the ability to fight or gives your weapon a finite quality and zerg rushes you with enemies; maybe i just prefer the resident evil approach tho

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[–] Laurentius_the_pyro 0 points 1 points (+1|-0) ago 

SPOILERS FOR DOKI DOKI LITERATURE CLUB

I actually love Doki Doki literature club but I wouldn't call it "horror" but more just feeling uneasy, there are only like two moments that were even kinda ''scary' and even then they were more of a "oh fuck you for doing this game". The jumpscares in the second half of the game fell pretty flat.

The fact that I still have a positive reception to the game despite these flawd probably has to do with the fact that I first experienced the game through a twitch stream which I was late to,earning I missed the massively spoilers "lol this is a horror game" warning at the start so the big twist actually caught me off guard.

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