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[–] nuworldblue ago
I think you make some good points.
I think we are already seeing this reset, so to speak, with the indie explosion. These games are generally short, cheap, produced by small teams, and more likely to innovate. They are also less likely to include microtransactions.
I think the format of the medium is changing fundamentally to compensate for the disposability of games. Destiny 2, for instance, might hold someone's attention for a week, a month or two at most for the average person, before they move on.
The idea of games as service or as "the one game you need" is killing the ability of AAA devs to resist the allure of their faithful whales.
I think a lot of these problems will fix themselves, though, with boycott tactics. Yes, whales will continue to whale and companies like EA won't change, but this will push other gamers into the welcoming arms of more reasonable AAA studios like CD projekt red and more innovative indie studios, as can be seen on the Switch.