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[–] ixaxxar 0 points 5 points 5 points (+5|-0) ago
that was one nice wall of text trying to convince me that some how I should support these kikes and their cash grabs instead of laughing as they go bankrupt as more and more people like me don't buy their shit ever under any circumstance.
At some point a company will do things they way they are supposed to be done, and the cycle can repeat.
[–] NeaKillerMain 1 point 0 points 1 point (+1|-1) ago
I did no such thing. I'm just telling you that it's not any generation's fault. You can literally not buy any of EA's shit and they will still pump out games with microtransactions until they go out of business. And you will still have shitty games after that.
That's not even mentioning that gamers don't have collective bargaining power. They're not a union. Maybe you can resist playing the next Star Wars game that's riddled with microtransactions, but the person down the street can't. And that's a reality previous generations didn't have to put up with because microtransactions weren't around, not because gamers back then were grandmasters of boycotting.
[–] nuworldblue ago
I think you make some good points.
I think we are already seeing this reset, so to speak, with the indie explosion. These games are generally short, cheap, produced by small teams, and more likely to innovate. They are also less likely to include microtransactions.
I think the format of the medium is changing fundamentally to compensate for the disposability of games. Destiny 2, for instance, might hold someone's attention for a week, a month or two at most for the average person, before they move on.
The idea of games as service or as "the one game you need" is killing the ability of AAA devs to resist the allure of their faithful whales.
I think a lot of these problems will fix themselves, though, with boycott tactics. Yes, whales will continue to whale and companies like EA won't change, but this will push other gamers into the welcoming arms of more reasonable AAA studios like CD projekt red and more innovative indie studios, as can be seen on the Switch.