Welcome to Gaming! Come chat with us in the GoatChat network (desktop users click here). We also have an Official Steam Group.
All sub rules are defined in detail here and open for feedback
-
Submissions must be related to gaming.
-
Titles must be clear and reflect content of the submission. Include game titles where necessary.
-
No Clickbait (defined).
-
No links to illegal torrents or other illegal downloads/content.
-
No link posts to merchandise and/or unrelated products (exceptions).
-
Mark all spoilers with: [](#s "Text goes here")
-
Mark all NSFW posts appropriately.
-
Submissions reposted within 6 months will be removed.
Content creators, please read our community Content Creator Guidelines
What you're encouraged to post:
Games! We should talk about games more than anything! New releases, old favorites, Speed Runs, Let's Play's, development news, what we love, what we hate and so on and so forth.
Try to post things that create discussion. We want people to feel engaged and feel their voices are heard, rather than to be a place of disposable content.
If you're not sure, ask!
If you wish to, you can archive your posts here.
Check out v/gaming's megathread of gaming-related subverses
view the rest of the comments →
[–] Hektik 0 points 1 point 1 point (+1|-0) ago
I would say its not a free market when Publishers have to be held legally to increased demand for profit for shareholders. A private company doesnt have that overhead expectation and can run circles around those companies that are expected to generate more via shareholder demand.
Fanboyism and useful idiots shell out the money and AAA developers get increased funds for projects but the capital is split by overhead which screws the developers and gamers. It is built like a ponzi scheme.
[–] NeaKillerMain 1 point 1 point 2 points (+2|-1) ago
Yep, exactly. And the scary thing is it's really turtles all the way up. We think of the publishers as big and evil, but maybe it's the investors. We think of the investors as big and evil, but maybe it's somebody else. At the end of the day it doesn't matter who is big and evil, just that the whole game market is slowly collapsing. Indie games have a much better time getting something original out there without microtransactions, but the market is flooded with indie games, so nobody indie really makes much money. AAA companies get their games noticed easier, but their publishers take all the money. Gamers have to choose between a plethora of shitty asset-flips and AAA games with their favorite IP that are built to nickel-and-dime them. Everybody's just fucked every which way. Nobody at any level is really in control of the videogame market... we're all just at the mercy of it.