Welcome to Gaming! Come chat with us in the GoatChat network (desktop users click here). We also have an Official Steam Group.
All sub rules are defined in detail here and open for feedback
-
Submissions must be related to gaming.
-
Titles must be clear and reflect content of the submission. Include game titles where necessary.
-
No Clickbait (defined).
-
No links to illegal torrents or other illegal downloads/content.
-
No link posts to merchandise and/or unrelated products (exceptions).
-
Mark all spoilers with: [](#s "Text goes here")
-
Mark all NSFW posts appropriately.
-
Submissions reposted within 6 months will be removed.
Content creators, please read our community Content Creator Guidelines
What you're encouraged to post:
Games! We should talk about games more than anything! New releases, old favorites, Speed Runs, Let's Play's, development news, what we love, what we hate and so on and so forth.
Try to post things that create discussion. We want people to feel engaged and feel their voices are heard, rather than to be a place of disposable content.
If you're not sure, ask!
If you wish to, you can archive your posts here.
Check out v/gaming's megathread of gaming-related subverses
view the rest of the comments →
[–] NihonDaisuki 0 points 2 points 2 points (+2|-0) ago
No. This was bound to happen sooner or later with "big" gaming, just like what happened with the movie industry. This is a call for gamers to stand up and start developing their own games. With enough love and effort the independent industry could overtake the mainstream one and even surpass it. It has to be this way.
[–] Hackerman ago
it's not unheard of. it's happened before, and will undoubtedly happen again. Blizzard, Activision, EA, Valve... they were once the good guys. Sierra was once the largest dev/publisher around, look how they ended up. if corporations are legal persons, they certainly have life-cycles. EA is an old, OLD man now. he's atrophying. his time is coming