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[–] PirateBear 0 points 2 points 2 points (+2|-0) ago
There are a couple of differences:
The operators that are available in the base game are fine even for high-level play. A friend of mine that plays at a high level (Platinum) mains Sledge, Fuze, and Doc and only really touches Ela and Hibana from the DLC ops (And he could play Kapkan and Thermite instead to fill the same roles).
Operators aren't unlocked via loot box like gear in BF2, they're unlocked via gameplay. The loot boxes they did add only have cosmetics, and are not purchasable with real money in any way.
It takes like 6 hours of gameplay to have a functional set of operators for 95% of situations: Thermite; Twtich/Thatcher; Rook; Bandit/Mute (2-3k renown, ~10 games). Another 6 to have enough to move that up to 99%.
The grindable ops were all added post-launch, whereas BF2 has them built into the base game (having to pay for/grind content that is already there versus stuff that was added.
Ubisoft doesn't release a new R6:Siege every year, choosing to continue expanding the current game. I'll take $30 worth of DLC per year for a game I already own versus a full game plus DLC and Microtransactions every year (COD; Battlefield/Battlefront). Plus if you're only interested in a single op, you can just grind for it rather than having to pay.
[–] Landrictree 0 points 1 point 1 point (+1|-0) ago
Because I've already banished Ubisoft from my memory.
Life is better now.
[–] voats4goats 0 points 1 point 1 point (+1|-0) ago
Honestly stopped after Vegas 2. With All these microtransactions bullshits the VG crash is going to pickup steam god willing
[–] 11083141? 0 points 1 point 1 point (+1|-0) ago
Did you miss the commentary about Ubisoft making more from DLC/Season Passes/Microtransactions then from digital sales?
While they may have focused on one part, people were throwing some serious shade at Ubisoft, just not Rainbow Six in particular.
Also, turns out, Star Wars is a bigger brand then Tom Clancy's ___________, more kids are likely to put some serious time into gaming through a Star Wars title, and this was a little too predatory for the general public, which says a lot.
[–] Deus_Voat ago
To be honest it's probably because one company paid off the media and the other didn't
[–] ArsCortica ago
I think it really boils down to this, coupled with everyone hating EA by default. Although I suppose Battlefront 2 also having these StarCards or whatever they were called added to the needle that broke the camel's back.