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[–] Majatek 0 points 2 points 2 points (+2|-0) ago (edited ago)
If I had to vote for a few, they'd have to be the following:
Halo 2 for practically inventing peer-to-peer matchmaking multiplayer. Before that you were forced to browse serverlists if you wanted to join an online game. Its campaign was also equally incredibly ambitious (and unfortunately left in an unfinished state with its infamous cliffhanger).
SimCity 3000 (preferably the Unlimited edition), a monumental city-building game with complex in-game political relationships with neighboring cities, a wide variety of natural (and non natural) disasters, and a soundtrack that's universally admired by the large majority of critics.
Gran Turismo 1 - the grandaddy of simulation racers. Its soundtrack was also equally impressive, featuring artists including Cubanate and Feeder.
Conker's Bad Fur day. Super Mario 64 may have been a pretty good fling at 3D platforming by Nintendo, but it doesn't come anywhere near to Rare's classic epic. Conker's Bad Fur Day had an incredibly substantial story mode and tons of minigames that you could play with three other friends thanks to the Nintendo 64's 4-player 4 controller support.