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[–] chronicdiscord 0 points 33 points (+33|-0) ago 

And once again it will come to a horrible end because they will not be curating it.

It is, and will always be, impossible to have a system where any idiot who registers can sell things and there not be a horrible side effect of people using other people's content.

There will be free mods being sold, music, art, models, sounds... All owned by Bob but being sold by Ted, Steve, Frank, and Josh. Bob is giving it away and those four are selling it.

It already happened with the previous attempt Valve did with Zenimax and Skyrim.

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[–] ForgotMyName 0 points 18 points (+18|-0) ago 

Even curated they've run into problems. There were skins that got submitted to CS and ended up being pulled in and made official and they had copyrighted content. I have no idea what makes them think that basic issue will disappear.

That's ignoring the larger problem of - what do we do when a bunch of people pay a bunch of money for a mod that's no longer maintained and an update breaks it? Updates break mods all the time. When it's free you just deal with it. If you've spend money on it, you have a right to be unhappy about it.

Paid mods are a disaster.

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[–] Saufsoldat 0 points 0 points (+0|-0) ago 

Well, there are always refunds.

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[–] pauly_pants 0 points 3 points (+3|-0) ago 

Fuck Josh.

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[–] Vladimara 0 points 2 points (+2|-0) ago 

Josh in particular sells his mods for $20 a pop.

Seriously, fuck Josh!

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[–] Troll 1 points 15 points (+16|-1) ago 

And by 'modders' we at Valve actually mean 15% because fuck your shit, give us the shekels.

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[–] mleczko 1 points 4 points (+5|-1) ago 

but muh gaben

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[–] Laurentius_the_pyro 0 points 4 points (+4|-0) ago 

give valve your shekels, gaben needs to eat too!

and apparently never stop eating.

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[–] Totenglocke 0 points 2 points (+2|-0) ago 

During the previous paid mods fiasco, Gabe got on r/gaming to try and do damage control. I pointed out that he has billions of dollars and, if he felt certain modders deserved money, he could easily pay them without it affecting his finances at all. Unsurprisingly, he didn't respond. Fuck Gabe.

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[–] Saufsoldat 0 points 0 points (+0|-0) ago 

wat

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[–] SuperConductiveRabbi 0 points 10 points (+10|-0) ago 

I thought paid mods were a good idea until I experienced what happened with the Oculus Rift:

When the Rift was still an experiment (and not owned by Facebook) tons of developers made demos and simple games that were entirely free. They did it because they had fun creating something neat, and they gave it away for free because that's just what people did; there was no expectation that you'd get paid, but that didn't seem to stop anyone. I downloaded tons of free apps and showed them to my friends with my Dev Kit 2, and also bought professionally made games that had OVR integration, and which clearly deserved my money.

I didn't use my OVR for about a year, at which point I installed Facebook's official Oculus app. I tried to find all the old demos I liked, only to discover that nearly ever single developer had removed the free version and listed it on the official Oculus store for some ludicrous price. Like $20 for something that they had made for fun and released for free. Suddenly if you wanted to experience a dozen little demos you'd have to pay $100.

Serious mods require about the same amount of developer time as an Oculus demo, which leads me to conclude that developers will start charging out the ass just because they can. They'll suddenly feel that they deserve compensation for their time because that's what the market will permit, whereas previously that time was given willingly, just as a passion project.

On top of this, Valve is going to take a healthy chunk for doing nothing more than running a mod database (that modders also used to run for free).

To make matters worse, there'll now be legal restrictions that prevent people from creating packages that contain tons of third party mods; how would something like the Morrowind Overhaul be possible if those 100 individual mods each cost $4.99 each?

This attempt failed once and we should be glad for it, but seems those greedy fucks are going to try it again. I don't think gamers actually want this, and though developers will now get compensated for their time, it comes at the expense of hurting their own communities

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[–] firex726 0 points 5 points (+5|-0) ago 

Alao how would frameworks and other backend mods work?

Someone makes a framework which is required for many other mods to work. Who pays that guy?

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[–] Vladimara 2 points 5 points (+7|-2) ago  (edited ago)

On top of this, Valve is going to take a healthy chunk

I don't think you're using that word right.

Unless you mean they're taking the healthy slab of meat and leaving everyone left with the rotted, cancerous slabs of slop.

I for one will be pirating everything out of principle. And if I cannot pirate (Which is when pigs will fly), then I will simply not purchase.

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[–] Saufsoldat 3 points -3 points (+0|-3) ago 

On top of this, Valve is going to take a healthy chunk for doing nothing more than running a mod database (that modders also used to run for free).

And integration. And for having 100% of the hassle with the publishers. And for advertising.

To make matters worse, there'll now be legal restrictions that prevent people from creating packages that contain tons of third party mods; how would something like the Morrowind Overhaul be possible if those 100 individual mods each cost $4.99 each?

Only use free mods in compilations. Problem solved.

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[–] therealsharpie 2 points 7 points (+9|-2) ago 

Reddit's PCMR:

hey guiz it's me, normal human reddit user! what a great time to adopt the WINDOWS STORE as our new platform, that'll show Valve that we don't stand for ugly tech monopolies!

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[–] Vladimara 0 points 6 points (+6|-0) ago 

Did they learn nothing from the last time they tried?!

I poked at reddit at /r/skyrimmods , because that's where this hit the hardest. And a lot of them, are pretty much livid about it.

As it has been said, literally the only reason why they say this, is because they're not getting a cut of money right now. The only reason.

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[–] Saufsoldat 1 points 0 points (+1|-1) ago 

They did learn not to try it with an already existing game. Next time it will be for a new game which will eliminate like half the issues they had.

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[–] Vladimara 0 points 2 points (+2|-0) ago 

The first half of the issues is merely social issues.

The other half of the issues they're not addressing is much more important tbh.

[–] [deleted] 0 points 5 points (+5|-0) ago  (edited ago)

[Deleted]

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[–] Thegreatestname 0 points 3 points (+3|-0) ago  (edited ago)

How can I expect anyone to buy funny hats from me if some modder is turning them out in mass for free... Buy muh keys totally have a good chance at getting something good.. This time is your chance not like the other 15 times..

Modding is what people do to prepare for a job, not a job...

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[–] IfIDidIt 0 points 3 points (+3|-0) ago 

No, modders need to setup a 'donation' page on the mod itself if people are so inclined. I know there have been a few mods for Mount & Blade that have come out I'd likely go back and make a donation of a couple bucks due to how much I enjoyed them, but making it have a paywall is just an additional barrier of DLC that's annoying. I'm not willing to pay money to TRY some asshole's content. This would destroy the modding community.

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[–] Totenglocke 0 points 1 points (+1|-0) ago 

Hell, Valve could simply add a "donate $X to modders" at checkout (like how so many websites let you donate to charity) or even have it round your purchase up to the nearest dollar and put the difference towards modders. Then they can look at the top mods (delivered through Steam) each month and split the mod money received that among the top 10 or so modders. This would eliminate almost every issue with paid mods. But Valve wouldn't get millions of extra dollars each month, so they won't do it.

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[–] Saufsoldat 3 points -3 points (+0|-3) ago 

The problem with that is twofold. Firstly, people don't donate. Secondly, legal issues.

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[–] Diathorus 0 points 0 points (+0|-0) ago 

What possible legal issues are there to a donation option that are worse than selling a product ?

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