So during the Steam sale I purchased the DLC for The Evil Within 'The Assignment' and 'The Consequence'.
The Evil Within is a third person survival horror with great graphics, some excellent special effects and level design, slow movement, somewhat clunky combat and an RPG-style upgrade system.
The Assignment and The Consequence make it a stealth game: no weapons for the most part, luring monsters and making distracting noises, using traps and the environment. It felt the gameplay of Deus Ex with the awesome level design of the original game. It also has a more original lead monster: http://i.ytimg.com/vi/wbpWLWeeZiI/maxresdefault.jpg
The Assignment and The Consequence were simply way more fun than The Evil Within. It felt fairer to be weaker and able to move, rather than to be fighting the clunky Evil Within combat.
This got me thinking back to back to something else: Minerva's Den for Bioshock 2 . Bioshock 2 was... I can't even remember. Good combat, with traps to set and more planning involved before battle, but the story was pathetic.
Minerva's Den added 50's style retro computing environments, and a beautiful story about obsession and ignoring your loved ones.
I wonder if the 'B' teams: the new hires (frequently recently indie or student devs) that are often given DLC work as their introduction to AAA-development - often want to show off their creativity and end up outclassing the main teams, whereas the veterans are just recreating their own previous successful works.
What other DLC is better than the original game?