You are viewing a single comment's thread.

view the rest of the comments →

0
1

[–] ArsCortica 0 points 1 point (+1|-0) ago 

Most older games have notably more elaborate (or complicated) level design than modern titles, which more than often are just some interconnected corridors with cutscenes after every other step. I'll happily admit that this was exaggerated in some level designs (the Metropolitian Museum in Duke in DC was a pain in the ass to navigate through), but I kind of miss games that are not constantly handholding you.

0
0

[–] Fuzzycrumpkin ago 

No I don't care about that I like games like that, I was talk more about the graphics.