You are viewing a single comment's thread.

view the rest of the comments →

0
9

[–] Totenglocke 0 points 9 points (+9|-0) ago 

I've never seen it implemented with reading, but several RPGs have made your dialogue options (both number of options and grammar / vocabulary) dependent on your intelligence score.

0
0

[–] great_regret ago 

Outside Fallout 1, 2 and Arcanum I can't really think of any other games that do this though. Maybe New Vegas in a limited number of instances.

Kind of a pity that, now almost mandatory, voice acting pretty much destroyed the ability of cRPGs to allow a wide variety of character archetypes to roleplay as.

0
0

[–] Rottcodd ago 

Daggerfall has a range of languages, and if you don't know the language that another race speaks, you can't communicate with them at all.