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[–] GutterTrash 0 points 9 points 9 points (+9|-0) ago
Literally every survival horror that tried to rip of Day Z. Oh wait! You said released... and not trapped in limbo.
[–] profanion [S] 0 points 1 point 1 point (+1|-0) ago
Or early access.
[–] Jourdy288 0 points 9 points 9 points (+9|-0) ago
I'm thinking about the games that tried cashing in on the MOBA rush- one in particular that stands out to me is Infinite Crisis, a DC themed MOBA that was decent- nothing amazing, but pretty fun and really worth playing if you were a big DC Comics fan. It was shut down shortly after leaving beta.
The trouble with making a MOBA is that most people who would play one already are playing one - and are heavily invested in their own game.
[–] 3dk ago
This also kind of applies to Heroes of the Storm, the Blizzard moba that no one cares about. Dota, Lol and Smite dominate the market.
[–] Donbuster 0 points 6 points 6 points (+6|-0) ago
All the survival games wherein you had no real goal other than to craft stuff, ya know, all the games that wanted to be minecraft after minecraft was already big. Only one that gained ANY traction was terraria, and only then because they had significantly unique ideas an mechanics, and they STILL ripped off minecraft for about their first year or two.
[–] profanion [S] 0 points 6 points 6 points (+6|-0) ago
The examples I can think are those "Simulator" parodies.
[–] [deleted] ago
[–] magnetismen ago
I mean, the only reason Goat Simulator got popular was because Pewdiepie did some Let's Plays with it. Would have never been noticed otherwise.
[–] Contrabardus 0 points 4 points 4 points (+4|-0) ago (edited ago)
This is exactly what happened to Duke Nukem 4ever.
[–] TotallyNotAFed 0 points 4 points 4 points (+4|-0) ago
Star Wars: The Old Republic. They wanted to make a WoW theme-park MMO in space, which people thought would have been amazing when it started development, but that people didn't give a flying fuck about when it released because they were tired of WoW and MMOs in general.
[–] [deleted] 0 points 4 points 4 points (+4|-0) ago
[–] profanion [S] 0 points 1 point 1 point (+1|-0) ago
I just looked all the names you mentioned and EVERY game in this is still in early access!
[–] [deleted] 0 points 2 points 2 points (+2|-0) ago
[–] Voci 0 points 1 point 1 point (+1|-0) ago
Rust seems to be the only one right now that's worth buying, even if it's in EA. Still weekly updates.
[–] 5706788? 0 points 1 point 1 point (+1|-0) ago
Of all of the fanbases warZ is the most retarded.
Fanboys of a never finished game whose developers actively scam its community.
[–] sakuramboo 0 points 4 points 4 points (+4|-0) ago (edited ago)
Strife from S2 Games. They already had a MOBA, HoN but they wanted something more casual and less complex. By the time they made Strife, Dota 2 and LoL already have their users and those new to MOBA's are either picking one of those two or quitting MOBA's.
It's not that the fad was over, but the honeymoon phase of the new genre is over. They already have their player base.
[–] Voci ago
S2 fucked up so bad with HoN though. All that shitting on customers. Early Access heroes. HoN could have been great, but they fucked up from very start. Should have gone F2P from very beginning instead of buy to play. Which contributed to LoL becoming big. Management was shit too. I heard that Maliken was horrible with his staff too.