The OG Xbox turned fifteen last november (November 15, 2001 exactly) and as most of you probably know, emulation is still in infancy. It's only yesterday that a developper decided to go the Patreon route to work on it full-time:
And here is his Reddit username.
Most people, including me, expected the Xbox to be quickly and easily emulated as it was often said to be very close to a PC. That's not how it happened and we ended up missing out on all the good reasons why we would want it emulated:
While not as numerous as the PS2 or as unique as the Gamecube and Dreamcast, the Xbox does have its share of worthwhile exclusives. Otogi, Galleon, Crimson Skies, Panzer Dragoon, Kingdom Under Fire, Black Arrow, Summit Strike, Ninja Gaiden, Dead or Alive 3, Halo of course, and even when the game is not exclusive, the Xbox version is still very tempting over the PS2 / Gamecube because...
The Xbox version of multiplatform games is the best-looking version most of the time due to its superior horsepower. Emulation can up resolution but won't bring back polygons, water effects, draw distance, details, light effects, unit caps, and sometimes entire game modes. And there is another reason why you might want the Xbox version of multiconsole games, which is...
The most popular controller for PC owners is the Xbox 360 controller, meaning the in-game prompts would largely match. The Gamecube and Dreamcast match somewhat but have less buttons, and the PS2 uses its own symbols.
There is a batch of technical reasons that all emulators share, but are still worth remembering:
The hardware is aging, no matter how well you maintain it or how easy it is to find cheap second-hand products.
You get to play on your PC.
You get to play with your input device of choice. You can even rebind controls if you are not comfortable with the default settings.
Emulators usually come with tools like forcing higher resolution, visual filters, save states, etc.
When the game was released for both consoles and PC, how often did the PC version lack controller support or split-screen multiplayer? Emulators fix this.
As far as I could gather, there is no specific reason why Xbox emulation hasn't been done yet, emulator programers just find that there is no interest for it. Nothing prevents it, it's just that... someone has to do it.
Sadly this guy looks absolutely awful at self-promotion, so it's unlikely his project will gather a lot of positive feedback and we will be back to square one. Unless...
...unless we show at last that we have been waiting for a long time and we do care. Vote with your wallet, as so many did with ePSXe, VisualBoy Advance or PPSSPP. Here is the link again:
If you don't donate for whatever reason, at least promote it, as all emulators are fan-driven projects and they feed on free time as much as on passion and enthusiasm. Talk about it, sing about it if you need to, but make it happen! The world must know!
For both nostalgia and instruction, here are a few Youtube videos of notable OG Xbox games:
Dungeons & Dragons Heroes
Galleon: Islands of Mystery
Rainbow Six 3 Black Arrow
Splinter Cell Chaos Theory
Dead or Alive 2 Ultimate
Ghost Recon 2
Ghost Recon 2 Summit Strike
Crimson Skies: High Road to Revenge
Otogi: Myth of Demons
Panzer Dragoon Orta