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I use Photoshop (CS5) for my pixel art and Blender for my models.
Most of my artwork comes from a card game and was already done in Photoshop. I made additional assets in Photoshop simply because that's what I know.
All of my models need to be precise as each pixel is 0.1 meters in world-space. I was able to quickly build very precise models after learning some shortcuts for precision work in Blender.
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[–] LoungeAbout 0 points 1 point 1 point (+1|-0) ago
I use Photoshop (CS5) for my pixel art and Blender for my models.
Most of my artwork comes from a card game and was already done in Photoshop. I made additional assets in Photoshop simply because that's what I know.
All of my models need to be precise as each pixel is 0.1 meters in world-space. I was able to quickly build very precise models after learning some shortcuts for precision work in Blender.