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[–] TheKillerRabbit 0 points 13 points (+13|-0) ago 

Blender. Perfect starting program for 3D modeling that is absolutely free.

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[–] Broc_Lia 0 points 5 points (+5|-0) ago 

I'd also recommend blender, but it's not a starter program nor is it particularly newbie friendly. Well worth learning though.

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[–] TheKillerRabbit 0 points 2 points (+2|-0) ago 

It's the best thing there is for newbies. I learned 3D modelling through it.

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[–] enetheru 0 points 0 points (+0|-0) ago 

I would also respectfully disagree, I've tried most of the other packages available, max, maya, lightwave, etc. And for me blender just clicked. Honestly I don't think it matters much what you choose, there will always be a learning curve attached. blender does what I want easily. but continuously repeating this tired old mantra that blender isnt easy for noobs is not helpful to anyone.

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[–] d_0o_d 0 points 2 points (+2|-0) ago 

Yes definately go for blender. It has a steep learning curve, but so has any other 3D modelling program. Personally, I really like Blender, it's an awesome program. You should also check out the blender movies, to get you hooked with the program.

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[–] Mydria [S] 0 points 1 points (+1|-0) ago 

Thanks! I'll check it out.

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[–] bubblesort 0 points 2 points (+2|-0) ago 

CGcookie.com has the best blender tutorials, or they did when I was learning. Now less of them are free and the site redesign is annoying. Their introduction to blender videos are pretty good, though. You can find it here.

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[–] Brocktoon 0 points 2 points (+2|-0) ago  (edited ago)

If you're a student, you can get both 3D Studio Max and Maya free for educational purposes. Both are industry standard, and would be good to learn, if your plan is to eventually try to go pro. In the end, it comes down to personal preference; try a bunch of stuff, and see what clicks with you.

Addendum: You should also give 3d sculpting a look: Z-Brush, Sculptris, Mudbox, 3d Coat. All of them have either demos or educational versions. Sculptris is free.

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[–] aureate 0 points 0 points (+0|-0) ago 

Blender is free and open source, so it's a no risk place to get started. It isn't necessarily intuitive, but if you follow some tutorials you can get started pretty easily. There is a good community for it over at http://blenderartists.org/forum/

Good luck.

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[–] NoBodyHasBlindedMe 0 points 0 points (+0|-0) ago 

Are you a student in a university? If so you can get free autodesk software.

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[–] Brian_Damage 0 points 0 points (+0|-0) ago  (edited ago)

If you want to try classic box modelling or subdivision modelling, give Wings 3D a go. It's very easy to get to grips with.