Just an idea I've had for some specs in World of Warcraft. Just trying to add variety to each class!
Warrior (Man-at-arms) - This class would be using mail, as they'd rely on more roguelike combat. Imagine enhancement shaman without magic.
Warlock (Fel-Juggernaut) - A tanking class for warlocks, based on transformations. The spec would have you use a transformation where you'd be a fel guard (Or other large demon) and use a mix of magical spells with your tanking powers. Imagine an evil paladin.
Mage (Battlemage) - The mages take on melee, a dps mail class. You could cast spells in combat (Like an enhance shammy). You could conjure up weapons (ala skyrim/oblivion) and use them in battles, changing weapons based on strategy.
Hunter (Engineer) - Think Axton from Borderlands, using turrets in lou of pets. You'd be able to customize parts of the turret which would serve different purposes.
Rogue (Alchemist) - A rogue class that would revolve around poisons. Whether they be thrown bombs, or different ones on daggers, it would be a spec based around moves like shiv.
These are just a few ideas. You guys have anymore??
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[–] Vladimara 0 points 2 points 2 points (+2|-0) ago
You what?
Don't you know that classes aren't supposed to have variety?! Get out of here, with your creativity. It's not wanted! We need more DPS specs, not more tanking ones! (Real talk though, Fel-Juggernaut sounds awesome. I would rather just see them get proficiency in leather, and with a lot of active mitigation. I love the idea of ranged tanks, and that would just tickle my fancy.)
[–] Airugarion 0 points 2 points 2 points (+2|-0) ago
I think it would be sick if the spec was based around augmenting your body with Fel energies to shield and heal yourself as well as helping you smooth incoming damage as active mitigation and then your CD's were like transformations, and transforming changed or modified some of your abilities.