Just an idea I've had for some specs in World of Warcraft. Just trying to add variety to each class!
Warrior (Man-at-arms) - This class would be using mail, as they'd rely on more roguelike combat. Imagine enhancement shaman without magic.
Warlock (Fel-Juggernaut) - A tanking class for warlocks, based on transformations. The spec would have you use a transformation where you'd be a fel guard (Or other large demon) and use a mix of magical spells with your tanking powers. Imagine an evil paladin.
Mage (Battlemage) - The mages take on melee, a dps mail class. You could cast spells in combat (Like an enhance shammy). You could conjure up weapons (ala skyrim/oblivion) and use them in battles, changing weapons based on strategy.
Hunter (Engineer) - Think Axton from Borderlands, using turrets in lou of pets. You'd be able to customize parts of the turret which would serve different purposes.
Rogue (Alchemist) - A rogue class that would revolve around poisons. Whether they be thrown bombs, or different ones on daggers, it would be a spec based around moves like shiv.
These are just a few ideas. You guys have anymore??
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[–] Airugarion 0 points 1 point 1 point (+1|-0) ago
I love tanking to much to change roles! But I loved seeing the support role in Rift being played, it added something to the party that i think is really needed in an MMO, someone who is aware of the happenings on the battlefield and helps everyone react accordingly like a tactician. Most of the support specs in that game were fun to play you too! Basically just buff your allies and make them do massive damage or receive more healing or even lower CD's when used in certain time limit. It would be cool and would breath some life into the game I think.
[–] Vladimara 0 points 1 point 1 point (+1|-0) ago
Commanders Voice (Passive) - Your shout abilities are now twice as effective, and demoralizing shout lasts for 15 seconds rather than 8.
"For Glory!' - Reduce the cooldowns of all your allies within 40 yards by 45 seconds. Cooldown of 5 minutes.
Marching Shout - Increase the movement speed of all allies within 100 yards by %15 (Increasing to %30 with Commanders voice.) In combat, this movement speed bonus is reduced to %5 (Increasing to %10 with Commanders Voice).
The possibilities are endless!
[–] Airugarion ago
They really are! You could even have something like the old battle standard system they added in Cata.
"Inspiring Banner - For the banners duration each party and raid members has there total health increased by X amount"
As for talents you could have a variety of different things something like:
You don't stand alone (Passive) - if an ally in 50 yard range falls below 30% for the next 10 seconds 25% of the damage they take is redirected to you. Your heals are also 40% more effective on them for 10 seconds. Can only effect two targets at any given time. The same target can not be effected by this more another 2 minutes after the affect
There are a TON of ideas you could do for this and it would be really cool to see.