Archived Unity's open-sourcing its VR editor in a bid to accelerate development (gamasutra.com)
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Archived Unity's open-sourcing its VR editor in a bid to accelerate development (gamasutra.com)
submitted ago by hwong
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[–] derram ago
https://archive.is/I7u8W :
'The Rift had the largest, not saying the majority, but the largest number of apps, both launched and in development. '
'And we want to stay there, and build on that.”To immerse VR devs in its toolset (literally, in the case of the VR editor) Unity is going to integrate a "fully featured" version of OctaneRender, bolster its 360-degree video player with support for 4K video, and emphasize graphical power upgrades in its ongoing engine updates. '
'Unity Technologies’ Unite Los Angeles developer conference is happening this week, and amid the brouhaha and product announcements there’s at least one clear theme: Unity wants developers to be more deeply immersed in its systems, whether those be actual game dev tools or the broader Unity dev ecosystem. ', " I'd expect Rift to have a bit more than Vive, bearing in mind that it launched SDKs and launched the hardware a bit earlier.”", "All we wanted to do is create the scene, play through the scene, be able to iterate quickly, and so UI we've been really refining a lot."
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