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[–] voats4goats [S] ago 

I think the big thing with the first pentium was a significantly improved floating point performance.

Didnt matter too much when it came out but it definitely made a dent later on when quake first debuted.

That game basically killed off Cyrix chips as those totally blew for floating point operations

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[–] SmokeyMeadow ago 

I seem to remember some sort of cross-promotion of Pentium and Quake, in one of my old gaming magazines. It was a significant step up from other games of that era, since it featured full rendered 3d enemies instead of sprites. Not sure how many had done that previously. The only one I can think of is Descent.

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[–] voats4goats [S] 0 points 1 point (+1|-0) ago 

Nostalgia Nerd has a good video on the subject. He dives into it pretty deep and a good watch