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[–] Random101 0 points 1 point (+1|-0) ago 

Plastic model pinned to the crack in the floor.

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[–] gabara [S] 0 points 1 point (+1|-0) ago 

Then how do you explain the shadow?

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[–] Random101 0 points 1 point (+1|-0) ago 

Check out the shadow edges behind the doors. They start out well defined, but get fuzzier with increasing distance, same as for the model.