You can login if you already have an account or register by clicking the button below.
Registering is free and all you need is a username and password. We never ask you for your e-mail.
I think you are entirely correct to be honest. This is a medium for story telling and collaboration. Not a game with a specific win criteria/scenario. There is so much going on that it would be impossible to police. I also don't think we need a mod back who wanted to ben @WulfCall for simply disagreeing with him. The lad went full reddit on poor wulfcall. A mod should be the last person to get emotional with players, or to lose their rag. So if I break a rule, my story gets cancelled and I get a week ban, in a story telling sub, no thanks.
As for new players, I do agree that the amount of information is daunting. All new players really need to do, is find a niche, and try to start telling a story within it. There isn't a need to read everything just to start. Usually something happens and then you read up on it. Hell players could even get together and go on quests if they wanted, the world is pretty open, and a lot can be written/fleshed out by new players. I think your idea could work really well..
view the rest of the comments →
[–] HumptyDumpty 0 points 5 points 5 points (+5|-0) ago
I think you are entirely correct to be honest. This is a medium for story telling and collaboration. Not a game with a specific win criteria/scenario. There is so much going on that it would be impossible to police. I also don't think we need a mod back who wanted to ben @WulfCall for simply disagreeing with him. The lad went full reddit on poor wulfcall. A mod should be the last person to get emotional with players, or to lose their rag. So if I break a rule, my story gets cancelled and I get a week ban, in a story telling sub, no thanks.
As for new players, I do agree that the amount of information is daunting. All new players really need to do, is find a niche, and try to start telling a story within it. There isn't a need to read everything just to start. Usually something happens and then you read up on it. Hell players could even get together and go on quests if they wanted, the world is pretty open, and a lot can be written/fleshed out by new players. I think your idea could work really well..