Down, down to the Deep, back to the earth, back to the hallowed stone halls of old, ore glimmering like diamonds in the noon. In the deep, drums beat, booming like stone on stone, hammer to the walls of the earth. Tectonic plates clapping, calling you lower to nestle in Mother Gaea's bosom. "Deeper, deeper'" it calls like a long-lost lover - for all know that as one comes from the earth, one must always return. Dust to dust, steel to stone, the grinding wheel of progress chipping away at the walls, carving a new beginning in the Deep. Life on Ebos has always existed, but not naturally. Intelligent design, the hand of the creators, whip cracked at a savage world that never even had the chance to bare its teeth. Disgusting.
In the Underdark, the natural caves beneath Ebos's surface, something writhed. Life shaped by the earth, from the earth - neither holy nor unholy, it simply was. Two by two, one male, one female, they came from the dark, ranks and ranks to walk under the earth. The Svirfneblin had come. The Earth-Wardens, protectors of that which laid beneath the surface began their work. A town, a city, a fortress, all came up in time. And the Deep...
It called to them.
| Svirfneblins |
5 +1 The Deep |
| Height |
Short, think gnome |
| Build |
Thin but strong, adept with tools |
| Sight |
Tremorsense and darkvision, but blinded by bright light for short periods if not acclimated. |
| Culture |
Collectivized and inoffensive, preferring to manouvre around a battle than engage in it |
| Technology |
Strong drive of progress, very driven to industrialize |
| Call of the Deep |
7 +1 The Deep |
| Effect |
Provides a near-irresistible drive to venture deeper and deeper into Ebos than ever before to sentients that have established themselves a tribe/civ/etc. some time in the past. |
| AOE |
Becomes stronger the further from the core you are, then stops when the atmosphere is cleared. |
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[–] HumptyDumpty 0 points 1 point 1 point (+1|-0) ago
A true hunter does not waver. A true hunter stays the path, thus those who follow the way of the hunter, shall not be blinded by the call. A hunter shall always be able to return to their hearth.
I really like these, you may soon have a thriving metropolis down there. It'll be fun to see how many are lured and changed in the caves.
[–] 5300823? 0 points 1 point 1 point (+1|-0) ago
[–] [deleted] 0 points 1 point 1 point (+1|-0) ago
[–] Arotaes_Forgehammer [S] ago
Established, sentient life that has formed civilization.
[–] [deleted] ago (edited ago)
[–] Oveass ago
Resolution
$statstart
$statend
[–] [deleted] ago (edited ago)
[–] Arotaes_Forgehammer [S] ago
Oh my, I fucking love that
[–] 5294793? ago
Let the Svirfneblins progress and industrialize, but not at the expense of the ecosystems of Ebos. They will be bless with the understanding of how destructive they can be, so that if they pollute they will clean, if they destroy they will rebuild, if they poison a waterway or aquifer, they will filter it. A project will not be started unless the ecological risks have been considered and dealt with. This feeling of responsibility to nature will be based on a bell curve where a small percentage of the population are "eco-zealots", a small percentage don't care at all, but the rest of the Svirfneblins have varying levels of consideration for the environmental repercussions of their industrialization. The eco-zealots will pursue career paths seemingly "odd" to the rest of the population, like conservation biology, resource management, wetland management, "urban" (cave?) ecology, etc.