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[–] BillBugle 0 points 3 points (+3|-0) ago  (edited ago)

I hated the playstation

things like wipeout and tomb raider were on pc, and the whole "gaming is for losers in dark bedrooms, we're cool and fresh play us" marketing it had going always made it seem more pathetic than even sega's worst

edit I just noticed you think crash bandicoot was a great game, we aren't ever going to see eye to eye on this

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[–] Schopenhauer4ever [S] 0 points 2 points (+2|-0) ago 

It's a tight, difficult platformer. No frills. It never struck me as style over substance.

With the remake they're already talking about the added "feature" of lower difficulty because the original was "impossible".

But if anything, Wipeout and Tomb Raider always struck me as cultural aesthetic posing as games. Though Wipeout's aesthetic was enough.

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[–] ThisIsWhoWeR ago 

> Crash Bandicoot was impossible

> the game was literally on rails the entire time

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[–] NottaMarxist ago 

They are right in a sense. In the original you couldn't save on your own regard, you had to complete bonus rounds in order to do so.