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[–] BillBugle 0 points 3 points (+3|-0) ago  (edited ago)

analogue sticks, rumble, motion controls, being in the industry.. who knows what sony will copy next

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[–] rabidjackdaniels [S] 0 points 1 point (+1|-0) ago 

TBF, Nintendo copied those from other companies. Analog sticks were pseudo-present in the form of joysticks which were the default directional control for controllers until the d-pad. Also arguably Sega was right alongside them in the analog control department because the 3D Saturn pad came out roughly around the same time as the N64 controller; they could have been reactionary to the N64 controller since that was revealed in 1995 but given the build quality and the fact one of its biggest games of '96 practically demanded analog controls, it's better to say Sega probably implemented their own analog controller design roughly around mid-1995 or so,

Rumble in the broad sense already existed with force feedback systems in arcade machines, but in this case Nintendo did implement it first in a controller. Sony improved on this and made the feature built into the controller itself with the Dual Shock.

Motion controls had already been done before the Wii, again with Sega and in this case the Sega Bass Fishing peripheral on Dreamcast. What Nintendo did was improve on the experience and made it standard across the entire platform, but they didn't conceive the idea first. Also, the Move was arguably a better implementation of motion controls than the original Wiimote.

I know the last point is just a joke b/c that would make everyone aside from Magnavox a copycat xD.