We will be using the Sino-Korea 'Friendship' Bridge to move over our troops from Sinuiju.
This will be mainly a ground war, however, if we need too we will drop some bombs via the J-6 planes. Once we have taken over Dandong we will burn all Chinese flags and put it up with some sexy DPR-Korean ones instead. We will also rename Dandong Sinuiju.
This will increase our population by around 2m for a few minutes or forever.
[M] I don't know what the fuck I'm doing.
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[–] Boukert 0 points 1 point 1 point (+1|-0) ago (edited ago)
battle setup:
Both players roll D10 then the modifier is added. If loser rolls a 8+ its a bloody battle and other party loses 1/2 what the loser lost.
1 dice point = 1000 troops, 4 tank, 8 vehicles.
Groundbattle:
North Korean assets:
25,000 Regular army troops
500 main battle tanks. (old models)
Chinese army:
15,000 Regular army troops
5,000 Police (Reserves)
150 Type 99 tank
1500 ZBD-97 Infantry fighting vehicles (including police vehicles)
Defending Urban area/ enemy has to cross a bridge: +2 China
Outnumbered/ chinese reserves: +2 NK
Outnumbering tanks but shit quality, still: +2 NK
vehicles: +1 China
Airsupport +1 China
China +4 , NK +4 = 0 modifier
[–] Boukert 0 points 1 point 1 point (+1|-0) ago
round 1.
NK 2 - CHINA 7 = +5 China
NK loses:
2,500 troops, 10 tanks
assets left:
North Korean assets:
22,500 Regular army troops
490 main battle tanks. (old models)
[–] Boukert 0 points 1 point 1 point (+1|-0) ago
round 2.
NK 2 - CHINA 5 = +3 China
NK loses:
1,500 troops, 6 tanks
assets left:
North Korean assets:
21,000 Regular army troops
484 main battle tanks. (old models)
[–] Boukert 0 points 1 point 1 point (+1|-0) ago
Check the assets above,
The groundbattle is ready for rolling
@Techius @pwn