You are viewing a single comment's thread.

view the rest of the comments →

0
0

[–] BASH_SCRIPTS_FOR_YOU ago 

After beta 1.7.3

It killed the amazing terrain, the simple survival, yet simple freedom. Back then rules where rules. Lava was death. Now days every ultimate foe is over came by some kind of potion or magic.

Back then, the biggest desire to explore the world was: the world itself. Now its to get potatoes, a village, a temple, etc. The biggest concern back then when exploring the world was the world itself, and night. Now its about micromanaging your food, and getting super armor so you don't get destored in the night. Mobs where hard because darkness was trully dark, and mobs are trully hard. Now mobs are just waves of weird attacks. It went down hill when updates added random stuff, and not core parts. New updates are just tack ons instead of core parts of the game. The world has been logiced out too much. Qirks and charms fixed. Like the absurdity of bone meal.

In anycase, theres the only versions, and the open source clones. Terasology looks nice tbh.