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[–]Bread0 points
2 points
2 points
(+2|-0)
ago
(edited ago)
I'm using TinTin++. It's a terminal client, and uses the tt++ scripting language. I use it 'cause of it's automapper feature, which is very useful, but it easily gets messed up. Features of the program (which I copied from the webpage):
TinTin++ supports MCCP (Mud Client Compression Protocol), MMCP (Mud Master Chat Protocol), xterm 256 colors, most TELNET options used by MUDs, as well as those required to login via telnet on Linux / Mac OS X servers, and an auto mapper with a VT100 map display. Being a console client TinTin++ works with most screen readers, and its non graphical command interface makes the client particularly screen reader / blind friendly.
Program features are support for regular expression enabled triggers, aliases, gags, highlights, substitutions, macros, timers, delayed responses, events, associative arrays, text formatting, searching the scrollback buffer, 64 bit floating point logical and arithmatic expressions, an auto mapper with a VT100 map display, multiple sessions, loading and parsing of files, execution of command line scripts, running command line programs within the client (such as ssh and sftp) with full scripting capabilities, splitscreen to separate client input and mud output, drawing of VT100 status bars, and tab completion on the scrollback buffer.
If you prefer GUIs, go with MUSHClient on windows and Mudlet on anything else.
I used TinTin when I was developing a C++ MUD skeleton. I don't mind the lack of GUI but I do hold a slight grudge on their implementation of MCCP. Haha the negotiations are slightly unpredictable.
Super interesting to hear of someone really diving into the TT++ scripting. What do you use it for?
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[–] Bread 0 points 2 points 2 points (+2|-0) ago (edited ago)
I'm using TinTin++. It's a terminal client, and uses the tt++ scripting language. I use it 'cause of it's automapper feature, which is very useful, but it easily gets messed up. Features of the program (which I copied from the webpage):
If you prefer GUIs, go with MUSHClient on windows and Mudlet on anything else.
[–] ArchTyriel [S] ago
I used TinTin when I was developing a C++ MUD skeleton. I don't mind the lack of GUI but I do hold a slight grudge on their implementation of MCCP. Haha the negotiations are slightly unpredictable.
Super interesting to hear of someone really diving into the TT++ scripting. What do you use it for?
[–] Bread 0 points 1 point 1 point (+1|-0) ago
Just basic scripting, really, for the MUD(s) I play.
[–] hargond 0 points 1 point 1 point (+1|-0) ago
GMud is still a classic in my opinion, especially if you have familiarity with it.