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[–] JonReed 0 points 0 points (+0|-0) ago 

i dont get it. one line of code can call six million lines of code. that could be actually every line of code in the world.

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[–] spritesheet [S] 0 points 0 points (+0|-0) ago 

So according to your logic, the expression 'x lines of code' should not be used at all? If not, show me an example of how it could be used.

I agree it's not a perfect measure, but in this case it gives you a quick idea of the complexity of a program. It is not calling anything outside of standard Python in Blender 3d. How else could one indicate numerically (as opposed to subjectively) the complexity?

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[–] JonReed 0 points 0 points (+0|-0) ago 

The problem with the line "it's X many lines of code" is you'll always get people trying to cheat the system - in particular in this field the chinese. "derp my pergrim is one lern of cerd". And really they just had a program call their other program.... and people attribute false accomplishment to this shit. I saw countless chinese at programming competitions haul in pre-written programs, write a program that "calls their libraries" and zomg look at how genius protege programmer i am. shit was cringe

This didn't used to be a problem but the culture has been blown wide open and there are so many outsiders it can't work anymore.

To answer you last question about how to express it. Well, there's no quick way to do that. It's a highly engineered thing, software (and hardware), and some high level variable could be used but that's the best you can do. And obviously they'd have to be things that aren't easily faked. Starting with ease of use and time complexity (of course accounting for the proverbial situation "is it fast enough for the user" idea) is probably ideal.

Just some ideas. I don't really want to write a paper here; I mainly wanted to make the point that the number of lines of code is not worth talking about.