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[+]TiagoTiago0 points3 points3 points
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[–]TiagoTiago0 points
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Making games has been getting easier and easier over the years; making good games on the other hand, still requires talent; and making money out of your games requires luck and/or the budget for marketing (and unfortunately, not necessarily quality).
[+]nomenimion0 points0 points0 points
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[–]nomenimion0 points
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Even an SJW can make games now, and we can't stop them. And here is a newsflash: we don't even want to stop them, no matter how tedious their games might turn out to be. We never have.
Not only is the sky not falling, it's getting taller and brighter.
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[–] 3032669? 0 points 10 points 10 points (+10|-0) ago
Everyone could always make games. All it took was the passion to do it.
[–] [deleted] 0 points 5 points 5 points (+5|-0) ago
[–] Creamsicle ago
Does she have a ipod shuffle?
[–] TiagoTiago 0 points 3 points 3 points (+3|-0) ago (edited ago)
Making games has been getting easier and easier over the years; making good games on the other hand, still requires talent; and making money out of your games requires luck and/or the budget for marketing (and unfortunately, not necessarily quality).
[–] Zaqwert 0 points 1 point 1 point (+1|-0) ago
You can make all the shitty, SJW games you want to.
They'll all be huge financial disasters of course, but by all means make them.
[–] nomenimion ago (edited ago)
Even an SJW can make games now, and we can't stop them. And here is a newsflash: we don't even want to stop them, no matter how tedious their games might turn out to be. We never have.
Not only is the sky not falling, it's getting taller and brighter.