ᚱᚨᚷᚾᚨᚱᛟᚲ - Ragnarök is coming!
What is Asatru?:
Asatru is an expression of the native, pre-Christian spirituality of Europe. More specifically, it is the Way by which the Germanic peoples have traditionally related to the Divine and to the world around them.
From Iceland to Russia, from the frozen north of Scandinavia to the Mediterranean, the Germanic peoples wandered and settled over a span of thousands of years. Today, their descendants are spread around the world. We may refer to ourselves as Americans or English, Germans or Canadians, but behind these labels lurks an older, more essential identity. Our forefathers were Angles and Saxons, Lombards and Heruli, Goths and Vikings - and, as sons and daughters of these peoples, we are united by ties of blood and culture undimmed by the centuries.
Asatru is our native Way. Just as there is Native American religion and native African religion, so there is native European religion. Asatru is one of its expressions. It gave our ancestors comfort in millennia past, and it can give us strength and inspiration today.
The word "Asatru" comes to us from Old Norse, the tongue of ancient Scandinavia, where it means "those loyal to the Gods." Since the ancient Scandinavian version of our Way is the best documented, it has given us much of Asatru's terminology and imagery. The soul of Asatru, however, is not confined to the Scandinavian model, but encapsulates the belief of all the Germanic peoples. Indeed, Asatru reflects the deeper religiosity common to virtually all the nations of Europe.
Why describe yourself as folkish?:
Asatru is currently split between two different lines of thought - "universalists," who believe the religion is for all regardless of ancestry, and, "folkish," who believe the religion is intended for those of ethnic European decent. We obviously believe that the religion of our ancestors is intended for us, their descendants.
What folkish groups are there I can join?:
Asatru Resources:
Historical Resources:
- The Hávamál - The Havamal is a collection of wisdom and guidelines for living, written as a poem and attributed to the God Odin which expresses highly valued ideals such as wisdom, friendship, morality, caution, courage, and commonsense. No one knows who wrote the Havamal manuscript. The only surviving written source for this poem is contained within the 13th century Codex Regius, but the Havaml is referenced as far back as the 10th century. The Havamal originated from oral tradition and therefore we may never know how old it really is.
Other subverses to check out:
Art of the day:
Odin
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[–] Jobbyweecha 0 points 2 points 2 points (+2|-0) ago
Oh man, my suggestions got two whole paragraphs. I feel special now.
[–] NorthernMan 0 points 1 point 1 point (+1|-0) ago
Never stop doing what you love. As always, keep up your amazing work!
[–] theoldones [S] 0 points 1 point 1 point (+1|-0) ago (edited ago)
side thought i'll say in this place too, what the fuck should i even be calling my art style for this game?
if i go by TV trope standards i guess i've been building something with a little bit of dungeon-punk, some bio-punk, and a lot of magitek. but then, there's stuff that involves way too much natural/biological material and starts leaning toward caveman aesthetic
runepunk? paganpunk?
biopunk-magitek maybe is the most accurate, but "runepunk" sounds amazing
[–] NorthernMan 0 points 1 point 1 point (+1|-0) ago
I always thought your art style was reminiscent of late 1990's and early 2000's video games. Remember how I said it reminded me of the Playstation 1 game LSD? I personally think you should stay with that artstyle, but that's just me as I am a huge fan of those kinds of graphics and why I still play the original Half-Life to this day
[–] theoldones [S] 0 points 2 points 2 points (+2|-0) ago (edited ago)
i've definitely tried to go after the low-poly everything-hovers look. there's some really funky stuff i've been pulling off lately with advanced textures.
i was able to turn a flat surface into HR geiger blackflesh with a matching texture + a height map + an oily black liquid secondary texture. i've been able to texture meat that looks pretty real and really bloody and wet.
kinda unsettling but whatever lol
EDIT: HR gieger blackflesh. if i can rig this texture to breath, it might be the creepiest thing in my bestiary right now, kek