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[–] SkepticalMartian 0 points 1 point (+1|-0) ago  (edited ago)

May as well retitle it to "why esports shouldn't exist at all". Doom Has as much right to form an esport as any other game.

The article said one thing that I found astonishingly stupid above all else:

Blizzard once turned the entire design philosophy of World of Warcraft’s endgame raiding around with a single phrase: bring the player, not the class.

He says this like it was a great game design choice. Blizzard completely destroyed World of Warcraft with this philosophy. What occurred was a mountain of class homogenization so that less diversity was needed to complete raid encounters. They then made the encounters so easy they could be run by groups with virtually no communication. This is why half the players leave after the first month or two after an expansion drops - there's no incentive to replay the content. You no longer stand out as an individual - you're an easily replaceable cog with hundreds of people ready to take your place. People stayed for so long because they felt like they belonged to something larger than themselves. When you take away that belonging, you take away the desire to be there.

"Bring the player, not the class" may give you a sudden spike in players due to the lower barrier to entry, but ultimately it dumbs the content down so much that your game loses it's lasting appeal and long-term replayability. Diversity in classes gives you something new to try when the game gets old.

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[–] escapefromredditbay 0 points 1 point (+1|-0) ago 

DOOM sees no winners and no losers. just blood, and demons, and blood, and demons, and blood, and demons...

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[–] Zenocide [S] 1 point 1 point (+2|-1) ago 

I really enjoyed the closed Beta, it's very fun multiplayer.

I think save the e-sports for Quake and let DOOM be DOOM.