[–] [deleted] 2 points 14 points (+16|-2) ago  (edited ago)

[Deleted]

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[–] Kahvikone ago 

I'm with you on this one. It just felt like a really poor FPS. Dialogue wheel was a real let down and the base management was completely unnecessary. What you said about button mapping and menus is spot on.

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[–] theSoupSmith 0 points 1 point (+1|-0) ago 

Came here to say this - worst game I've dumped 100 hours into in a long time.

I had fun bouncing around in a jetpack, but the storyline was terrible. So many plot points were simply forced 'because reasons'. I really hope Obsidian gets a crack at the franchise again.

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[–] RobMan ago  (edited ago)

See now, what you're saying is that this game is bad, but you put 100 hours into it. As someone who thinks it actually is a really good game, that is way more fucking hours then I've played.

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[–] lorlipone 0 points 5 points (+5|-0) ago 

I dunno if many people will agree with me, but "Mad Max Fury Road." It was crazy fun at first, but I think I stopped playing about halfway through, when I realized the upgrade system was pretty much like from the SNES Top Gear (linear upgrades made to seem like customization), and the quests were oddly reminiscent of the monotony of an MMO.

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[–] spike11117 [S] 0 points 1 point (+1|-0) ago 

some of the quest were redundant in this game but for the most part I enjoyed it mainly the car combat.

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[–] SkepticalMartian ago  (edited ago)

That about sums up every open world game these days. They come up with a few good mechanics and try to make them the entire game. Devs don't seem to understand that when you increase the scope of the world, you also need to increase its depth or it just feels flat.

That said, I don't think I was ripped off by Mad Max, but I definitely didn't feel like I had to see the ending either. I do turn it on just to hear chumbucket's raving sometimes. That guy cracks me up.

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[–] Drenki 0 points 4 points (+4|-0) ago 

Destiny

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[–] SkepticalMartian 0 points 3 points (+3|-0) ago 

Firewatch. It's been a while since I've felt like my time was so thoroughly wasted.

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[–] Corom 0 points 3 points (+3|-0) ago 

Firewatch. They really had a lame ending and no replayability. Good thing I didn't buy it!

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[–] Mr_Sir 0 points 3 points (+3|-0) ago 

Call of Duty: Ghost.

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[–] Motoko 1 point 0 points (+1|-1) ago  (edited ago)

Ark Survival Evolved. After the tidal wave of minecraft clones I never would have thought in 2015-16 we'd have games that make you punch trees. The palm of my hand was firmly on my face. The game has no story whatsoever and relies on you to make it. But what really gets me is there's nothing outside of building rectangle houses and taming Dinos. It's the skeleton of Rust with dinosaurs roaming aimlessly about. Don't get this game for the WOW factor because once you realise these big rubber Dinos serve no other function than to be ridden and forgotten you'll have a bit of buyer's remorse.

Not to mention the other half of the game creating or joining a tribe is completely broken.

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[–] Dashippy 0 points 2 points (+2|-0) ago 

A few months ago I got a Fable itch I had to scratch. This time around I decided to do Fable; The Journey too. That is to say; I tried. The game had a fun premise and everything went great until I actually learned spells and the control system was beyond messed up. It's a real shame too because it was fun until, you know, the controls made it not fun anymore by making it unplayable.

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