[–] Brigbjones ago
I wouldn't say any of those things are necessary for being a "gamer" [though i'm getting faint whiffs of sarcasm here]. The most important difference between the different breeds of "gamers" are the reasons for play, is it challenge? a compelling story? entertainment? connection with friends? Mobile gaming is about one thing: immediate gratification; keeping rewards locked away not behind a challenge of skill or wit but behind a pay wall or you could just sit and grind it out. And the rewards themselves aren't any different than the tools you already had, the only variance is magnitude. Just because a title is portable doesn't make it a mobile game. I fear Nintendo is going the way of Konami and many other game developers and just putting out samey, do nothing, copy paste formulas to rake in a quick buck. But this is nothing that hasn't been said about mobile games before.