[–] ExpertShitposter ago
Anything Super Mario related. For fuck sake, its been 9999999 years already. Lay of it already.
[–] eightheaded 0 points 2 points 2 points (+2|-0) ago
Even though I like the series, Castlevania. Make no mistake, I love "Metroid Castles" and I've largely enjoyed the formula, but so many iterations have been a disservice to the series villain. Originally Dracula was this unstoppable horror that could only be defeated by a Belmont heir armed with the Vampire Killer, but at this point everyone and their moms have had a go at the castle, knocking Death and Dracula on their butts at the end of their tour.
I have to agree on Final Fantasy too unfortunately, as my biggest complaint with RPGs is stagnation well past the point when every other genre has adapted to offer what was their original strong point, and FF is the most stagnant of them all. Pushing towards action RPGs or strategy RPGs would give FF ways to evolve as a game, rather than the trite old formulas that haven't changed in over 20 years, or worse yet XII's approach to grind away at unyielding swarms of monsters with the core mechanic being to learn how to automate the gameplay as much as possible, so that the game is playing itself for you. Even worse in FF's case, the shabby job they have done with these recent HD rereleases is tarnishing their classics.
[–] [deleted] ago
[–] eightheaded 0 points 1 point 1 point (+1|-0) ago
Aria of Sorrow was an excellent example of how to do a Castlevania without cheapening Dracula's legacy. I was thinking more about the growing number of non-Belmont protagonists, and the sheer number of episodes that involved beating Dracula.
FFT was one of my favorites, but it wasn't part of the main Final Fantasy series, nor did the main series adopt any strategy RPG elements. What I meant more is that classic turn based RPGs largely involve selecting the same old commands over and over again and healing when necessary, until one reaches a boss which is then overcome by selecting one's best attacks as often as one is able to. PSX era Final Fantasies did come up with some unique systems for developing character abilities, but the core gameplay mechanics haven't changed very much compared to other genres. Action RPG elements add a vast range of potential innovations and strategy RPG elements can add new dimensions to a turn based RPG system, but original form of gameplay we've been seeing since the days of Dragon Warrior and the first FF have not aged very well.
[–] pornhub_katie 0 points 3 points 3 points (+3|-0) ago
Metal gear solid now that kojima is gone.
[–] pornhub_katie 0 points 1 point 1 point (+1|-0) ago
Yeah but I'm sure they will keep milking it.
[–] ChillyHellion 0 points 3 points 3 points (+3|-0) ago
I consider Call of Duty to be more of a recurring sports title than anything else. People play it for the multiplayer, which changes the maps and guns every iteration without shaking up the formula too much. I wouldn't compare CoD to a story-based series that's run itself out of content.
[–] [deleted] 0 points 1 point 1 point (+1|-0) ago
[–] ChillyHellion 0 points 1 point 1 point (+1|-0) ago (edited ago)
Exactly. I expect from CoD the same kind of updates I expect from Forza or FIFA.
[–] ChillyHellion 0 points 1 point 1 point (+1|-0) ago (edited ago)
Yup, nothing wrong with that, either. Not all shooters have to be Counter Strike, so I appreciate having options that appeal to different tastes.
[–] [deleted] ago
[–] Dashippy [S] ago
I'm a massive Sonic fan and at this point I don't think I'd mind. But he's still the icon of SEGA and one of their main money makers. Still, it's sad living through the Gimmick The Hedgehog era. The only Sonic games I've liked since SA2 have been Heroes, Colours, and Generations.